/* HA-ID.hpp - generic hash based and hierarchically typed ID Copyright (C) Lumiera.org 2009, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file ha-id.hpp ** A template for generating hash based ID tags carrying compile-time type info. ** While the actual storage is assumed to be based on a POD, the type info is crucial ** to circumvent the problems with an "object" base class. Frequently, the need to ** manage some objects in a central facility drives us to rely on a common base class, ** irrespective of an actual common denominator in the semantics of the objects to ** be managed within this collection. Typically this results in this common base class ** being almost worthless as an API or interface, causing lots of type casts when using ** such a common object management facility. Passing additional context or API information ** on a metaprogramming level through the management interface helps avoiding these ** shortcomings. ** ** Here we build an ID facility with the following properties: ** - based on a configurable storage/implementation of the actual hash or index code. ** - tied to a specific hierarchy of objects (template parameter "BA") ** - providing an additional template parameter to pass the desired type info ** - establishing an type hierarchy relation between ID template instances, such that ** the IDs typed to the derived/specialised objects can stand-in for the generic ** ID typed to the base class. ** - providing a Mixin, which allows any hierarchy to use this facility without ** much code duplication. ** ** @see HashIndexed_test ** @see Placement usage example ** */ #ifndef LIB_HA_ID_H #define LIB_HA_ID_H //#include "lib/util.hpp" //#include #include namespace lib { // using std::tr1::shared_ptr; using std::rand; struct LuidH { long dummy_; LuidH() : dummy_(rand()) {} }; template struct HashIndexed { /** * Generic hash based and hierarchically typed ID * @todo WIP maybe also usable for assets? */ template struct Id; struct ID : LuidH { ID () : LuidH () {} ID (BA const& ref) : LuidH (ref.getID()) {} }; template struct Id : ID { Id () : ID () {} Id (T const& ref) : ID (ref) {} }; ID const& getID() const { return id_; } void resetID(HashIndexed const& ref) { this->id_ = ref.getID(); } void resetID(ID const& ref) ///< @todo this mutator should be removed in the final version to keep the actual hash opaque { this->id_.dummy_ = ref.dummy_; } private: ID id_; }; } // namespace lib #endif