/* SchedulerStress(Test) - verify scheduler performance characteristics Copyright (C) Lumiera.org 2023, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ /** @file scheduler-usage-test.cpp ** unit test \ref SchedulerStress_test */ #include "lib/test/run.hpp" #include "test-chain-load.hpp" #include "vault/gear/scheduler.hpp" #include "lib/time/timevalue.hpp" #include "lib/format-cout.hpp" #include "lib/test/diagnostic-output.hpp"//////////////////////////TODO work in distress //#include "lib/format-string.hpp" //#include "lib/test/transiently.hpp" //#include "lib/test/microbenchmark.hpp" //#include "lib/util.hpp" //#include using test::Test; //using std::move; //using util::isSameObject; namespace vault{ namespace gear { namespace test { // using lib::time::FrameRate; // using lib::time::Offset; // using lib::time::Time; namespace { // Test definitions and setup... } /***************************************************************************//** * @test Investigate and verify non-functional characteristics of the Scheduler. * @see SchedulerActivity_test * @see SchedulerInvocation_test * @see SchedulerCommutator_test */ class SchedulerStress_test : public Test { virtual void run (Arg) { //smokeTest(); setup_systematicSchedule(); generalFuckup(); walkingDeadline(); } /** @test TODO demonstrate sustained operation under load * - TODO this is a placeholder and works now, but need a better example * - it should not produce so much overload, rather some stretch of steady-state processing * @todo WIP 12/23 πŸ” define ⟢ implement */ void smokeTest() { MARK_TEST_FUN TestChainLoad testLoad{512}; testLoad.configureShape_chain_loadBursts() .buildToplolgy() // .printTopologyDOT() ; auto stats = testLoad.computeGraphStatistics(); cout << _Fmt{"Test-Load: Nodes: %d Levels: %d βˆ…Node/Level: %3.1f Forks: %d Joins: %d"} % stats.nodes % stats.levels % stats.indicators[STAT_NODE].pL % stats.indicators[STAT_FORK].cnt % stats.indicators[STAT_JOIN].cnt << endl; // while building the calculation-plan graph // node hashes were computed, observing dependencies size_t expectedHash = testLoad.getHash(); // some jobs/nodes are marked with a weight-step // these can be instructed to spend some CPU time auto LOAD_BASE = 500us; testLoad.performGraphSynchronously(LOAD_BASE); CHECK (testLoad.getHash() == expectedHash); double referenceTime = testLoad.calcRuntimeReference(LOAD_BASE); cout << "refTime(singleThr): "< 450); std::vector levelWeights = testLoad.allLevelWeights().effuse(); std::vector scheduleSeq = testLoad.levelScheduleSequence(4).effuse(); SHOW_EXPR(levelWeights.size()) for (uint i=0; ilevel<<" w="<weight; auto getWeight = [&](uint level) { return levelWeights[level].weight; }; CHECK (node[22]->level == 16); CHECK (node[23]->level == 17); CHECK (node[23]->weight == 3); CHECK (getWeight(17) == 3); CHECK (node[24]->level == 18); CHECK (node[24]->weight == 0); CHECK (node[25]->level == 18); CHECK (node[25]->weight == 0); CHECK (node[26]->level == 18); CHECK (node[26]->weight == 0); CHECK (node[27]->level == 18); CHECK (node[27]->weight == 0); CHECK (node[28]->level == 18); CHECK (node[28]->weight == 0); CHECK (getWeight(18) == 0); CHECK (node[29]->level == 19); CHECK (node[29]->weight == 2); CHECK (node[30]->level == 19); CHECK (node[30]->weight == 2); CHECK (node[31]->level == 19); CHECK (node[31]->weight == 2); CHECK (node[32]->level == 19); CHECK (node[32]->weight == 2); CHECK (node[33]->level == 19); CHECK (node[33]->weight == 2); CHECK (getWeight(19) == 10); CHECK (node[34]->level == 20); CHECK (node[34]->weight == 3); CHECK (node[35]->level == 20); CHECK (node[35]->weight == 2); CHECK (getWeight(20) == 5); CHECK (node[36]->level == 21); CHECK (node[36]->weight == 1); CHECK (node[37]->level == 21); CHECK (node[37]->weight == 1); CHECK (node[38]->level == 21); CHECK (node[38]->weight == 3); CHECK (getWeight(21) == 5); CHECK (levelWeights[19].nodes = 5); CHECK (levelWeights[19].weight = 10); CHECK (computeWeightFactor(levelWeights[19], 1) == 10.0); CHECK (computeWeightFactor(levelWeights[19], 2) == 10.0 / (5.0/3)); CHECK (computeWeightFactor(levelWeights[19], 3) == 10.0 / (5.0/2)); CHECK (computeWeightFactor(levelWeights[19], 4) == 10.0 / (5.0/2)); CHECK (computeWeightFactor(levelWeights[19], 5) == 10.0 / (5.0/1)); CHECK (levelWeights[16].weight == 1); CHECK (levelWeights[16].nodes == 1); CHECK(scheduleSeq[16] == 13.0); CHECK (levelWeights[17].weight == 3); CHECK (levelWeights[17].nodes == 1); CHECK(scheduleSeq[17] == 16.0); CHECK (levelWeights[18].weight == 0); CHECK (levelWeights[18].nodes == 5); CHECK(scheduleSeq[18] == 16.0); CHECK (levelWeights[19].weight ==10); CHECK (levelWeights[19].nodes == 5); CHECK(scheduleSeq[19] == 20.0); CHECK (levelWeights[20].weight == 5); CHECK (levelWeights[20].nodes == 2); CHECK(scheduleSeq[20] == 22.5); } /** @test TODO * @todo WIP 12/23 πŸ” define ⟢ implement */ void generalFuckup() { UNIMPLEMENTED("tbd"); } /** @test TODO * @todo WIP 12/23 πŸ” define ⟢ implement */ void walkingDeadline() { } }; /** Register this test class... */ LAUNCHER (SchedulerStress_test, "unit engine"); }}} // namespace vault::gear::test