/* Mask - Video ProcNode for masking regions of the image (automatable) Copyright (C) Lumiera.org 2008, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ /** @file mask.cpp ** Mask generator node implementation ** @deprecated not clear if needed as of 2016 */ #include "lib/error.hpp" #include "steam/engine/mask.hpp" namespace steam { namespace engine { Mask::Mask (WiringDescriptor const& wd) : ProcNode(wd) { UNIMPLEMENTED("do we need a dedicated ProcNode subclass as mask generator?"); } /** */ }}// namespace engine