/* timeline-entity.cpp - Implementation of the timeline entity object Copyright (C) Lumiera.org 2010, Stefan Kangas drawStrategy) : enabled(true), drawStrategy(drawStrategy) { } Entity::~Entity() { } void Entity::draw(Cairo::RefPtr cr, TimelineViewWindow* const window) const { REQUIRE (cr); REQUIRE (window); drawStrategy->draw(*this, cr, window); } bool Entity::getEnabled () const { return enabled; } void Entity::setEnabled (bool enabled) { this->enabled = enabled; } } // namespace timeline } // namespace widgets } // namespace gui