/* ProcDispatcher - Proc-Layer command dispatch and execution Copyright (C) Lumiera.org 2008, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ #include "proc/control/proc-dispatcher.hpp" #include "proc/mobject/session.hpp" #include "include/logging.h" //#include "proc/mobject/mobject-ref.hpp" //#include "proc/mobject/mobject.hpp" //#include "proc/mobject/placement.hpp" //#include //using boost::str; namespace control { namespace { /** when session gets ready, * open the command processing interface. */ void activateCommandProcessing() { ProcDispatcher::instance().activate(); } lumiera::LifecycleHook _schedule (mobject::ON_SESSION_INIT, &activateCommandProcessing); } /** storage for Singleton access */ lib::Singleton ProcDispatcher::instance; /** */ void ProcDispatcher::activate() { INFO (command, "Session command processing activated."); TODO ("implement command processing queue"); } void ProcDispatcher::deactivate() { INFO (command, "Session command interface closed."); TODO ("implement command processing queue"); } void ProcDispatcher::clear() { if (!empty()) WARN (command, "DISCARDING pending Session commands."); TODO ("implement command processing queue"); } bool ProcDispatcher::empty() const { TODO ("implement command processing queue"); return true; } } // namespace control