/* reccondition.c - condition variable, w/ recursive mutex Copyright (C) Lumiera.org 2008, 2009, Christian Thaeter This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "lib/reccondition.h" /** * @file * Condition variables */ static pthread_once_t recursive_mutexattr_once = PTHREAD_ONCE_INIT; static pthread_mutexattr_t recursive_mutexattr; static void recursive_mutexattr_init() { pthread_mutexattr_init (&recursive_mutexattr); pthread_mutexattr_settype (&recursive_mutexattr, PTHREAD_MUTEX_RECURSIVE); } LumieraReccondition lumiera_reccondition_init (LumieraReccondition self, const char* purpose, struct nobug_flag* flag) { if (self) { if (recursive_mutexattr_once == PTHREAD_ONCE_INIT) pthread_once (&recursive_mutexattr_once, recursive_mutexattr_init); pthread_cond_init (&self->cond, NULL); pthread_mutex_init (&self->reccndmutex, &recursive_mutexattr); NOBUG_RESOURCE_HANDLE_INIT (self->rh); NOBUG_RESOURCE_ANNOUNCE_RAW (flag, "reccond_var", purpose, self, self->rh); } return self; } LumieraReccondition lumiera_reccondition_destroy (LumieraReccondition self, struct nobug_flag* flag) { if (self) { NOBUG_RESOURCE_FORGET_RAW (flag, self->rh); if (pthread_mutex_destroy (&self->reccndmutex)) LUMIERA_DIE (LOCK_DESTROY); if (pthread_cond_destroy (&self->cond)) LUMIERA_DIE (LOCK_DESTROY); } return self; } int lumiera_reccondition_unlock_cb (void* cond) { return pthread_mutex_unlock (&((LumieraReccondition)cond)->reccndmutex); }