Clone from the Lumiera Master-Repo (as Test for Forgejo) https://git.lumiera.org/
Find a file
Ichthyostega ce40b83bb6 Establish DataSink identity and fix remaining tests
The test suite is now **green** again.

The design rework and clean-up of unnecessary test-driven functionality
in the `DiagnosticBufferProvider` and `DiagnosticOutputSlot` required
to break some very old test-setup, using fake instances of the relevant
context facilities. This setup however was used by the newer family
of test support facilities, notable the `MockJob`, `MockSegmentation`
and `MockDispatcher`. These required a set of `DataSink` handles to be
present (even while they are not used currently).

This could be fixed easily now, relying on the simplified internal structure
of the `OutputSlot`: by re-arranging the types, the implied identity of the
`DataSink` handles could be made explicit, allowing for equality comparison.

__Remark__: even while `DataSink` with only a single abstracted function,
using function notation turned out to be rather confusing at usage site.
Naming this function as `lockFrame(frameNo)` clarifies its purpose nicely.
That call is effectively abstracted by means of the ''buffer type'',
relying on the VTable in the `BufferProvider` implementation.
2026-06-01 23:55:10 +02:00
admin BufferProvider: setup implementation structure for the pool 2026-04-25 01:41:49 +02:00
data Merge branch 'rel/0.pre.04' into integration 2025-12-03 14:44:55 +01:00
doc Establish DataSink identity and fix remaining tests 2026-06-01 23:55:10 +02:00
po release prep: remove defunct autotools buildsystem 2013-10-29 03:47:50 +01:00
research Library: deep dive into type reconciliation and tuple handling 2026-04-07 06:32:23 +02:00
src Establish DataSink identity and fix remaining tests 2026-06-01 23:55:10 +02:00
target update some DIR_INFO entries 2011-04-05 00:44:30 +02:00
tests Establish DataSink identity and fix remaining tests 2026-06-01 23:55:10 +02:00
uml OutputSlot: integration with buffer management (+documentation) 2026-05-31 01:44:54 +02:00
wiki Establish DataSink identity and fix remaining tests 2026-06-01 23:55:10 +02:00
.gitignore Doxygen: adjust ignores 2015-08-17 01:14:33 +02:00
AUTHORS Release: compile authorship information 2025-11-24 00:52:47 +01:00
COPYING Release: check and update licensing information 2025-11-26 00:57:25 +01:00
DIR_INFO update some DIR_INFO entries 2011-04-05 00:44:30 +02:00
LICENSE Release: compile authorship information 2025-11-24 00:52:47 +01:00
NEWS Status: Release published -- now again in Development Phase 2025-12-11 05:11:55 +01:00
README DOC: normalise towards a single form of gitweb-URL 2026-02-15 23:02:52 +01:00
SConstruct Build: some further code clean-up and documentation 2025-11-27 18:21:22 +01:00

Lumiera -- the video NLE for Linux
==================================
Version: 0.pre.05~dev
:Date: 11/2025

*************************************************************
Lumiera is a non-linear video editing and compositing tool.
The Application will allow to edit footage using common
multimedia formats and audio/video stream codecs.

Lumiera features nondestructive editing, compositing tools,
a selection of effects plugins, processing in RGB, YUV and
RGB-float colour models and the ability to mix media with
differing sizes and framerates. Lumiera is especially well
suited for large and elaborate professional editing tasks
with lots of material, several scenes, nested sequences,
colour grading, 3D support, full fledged sound montage
and multiple edit versions prepared in parallel.

NOTE: as of 11/2025, Lumiera is in early development stage;
it is not usable yet. The above describes the Lumiera project
vision, the implementation of which will require many more years.

Visit https://Lumiera.org and join the mailing list
when interested in Lumiera planning and development.
****************************************************************


Lumiera pre-Alpha Versions
--------------------------

.This source tree doesn't contain a working video editing application yet.
Rather, it contains the framework and technology core of the envisioned
Application »Lumiera«. What we attempt to build here is innovative,
and we must engage in a series of integration steps to search for
suitable pathways towards our envisaged architecture.

Since 2024, the integration of the Render Engine takes centre stage,
in an effort to establish a steady state realtime processing and
display pipeline, still relying on generated video data rather
than using a library to read and playback a video file.

- https://Lumiera.org/documentation/design/governance/integration.html[Integration steps]
- See also https://issues.lumiera.org/roadmap[Project roadmap]




Build Requirements
------------------

For building Lumiera, you'll need:

 * C++23 compiler GCC >=14 (Clang fails atm)
 * Git Version management system
 * https://www.scons.org/[SCons build system]
 * https://www.boost.org/[Boost libraries]
 * https://github.com/bplaum/gavl[GAVL library]
 * https://www.alsa-project.org/[ALSA (libasound2-dev)]
 * https://nobug.pipapo.org/[NoBug library]
 * https://gtkmm.gnome.org/en/[gtkmm]
 * https://cgit.freedesktop.org/xorg/lib/libXv[libXv]
 * https://wiki.gnome.org/Projects/LibRsvg[lib rSVG]
 * https://git.lumiera.org/gitweb?p=debian/gdl;a=summary[lib GDL]
 * https://git.lumiera.org/gitweb?p=debian/gdlmm;a=summary[GDL-mm bindings]

Further information:

 * Online documentation at https://Lumiera.org/download.html[Build and install].
 * Documentation is also available in-tree in 'doc/user/tutorials/building.txt'
 * Source code can be retrieved with `git clone git://git.lumiera.org/LUMIERA`



Debian Package
--------------
Hermann Vosseler (aka Ichthyo) maintains a *Debian* packaging of the source tree

- the package definition can be pulled from `git://git.lumiera.org/debian/lumiera/`
- the package can be built by `git-buildpackage`