99 lines
2.6 KiB
C++
99 lines
2.6 KiB
C++
/*
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CompoundMedia(Test) - handling multichannel Media Assets
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Copyright (C)
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2008, Hermann Vosseler <Ichthyostega@web.de>
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**Lumiera** is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version. See the file COPYING for further details.
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* *****************************************************************/
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/** @file compoundmediatest.cpp
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** unit test \ref CompoundMedia_test
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*/
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#include "include/logging.h"
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#include "lib/test/run.hpp"
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#include "lib/util.hpp"
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#include "steam/assetmanager.hpp"
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#include "steam/asset/media.hpp"
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#include "steam/asset/proc.hpp"
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#include "steam/asset/asset-diagnostics.hpp"
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using util::isnil;
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using std::string;
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namespace steam {
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namespace asset{
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namespace test {
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/*******************************************************************//**
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* Verifying the special operations available for compound media assets
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* comprised of several elementary media assets.
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*/
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class CompoundMedia_test : public Test
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{
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virtual void run(Arg arg)
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{
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buildCompound();
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modifyCompound();
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verifyClipStructure();
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if (!isnil (arg))
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dumpAssetManager();
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TRACE (asset_mem, "leaving CreateAsset_test::run()");
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}
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typedef shared_ptr<asset::Media> PM;
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/** @test building a compound media asset by using a special
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* factory, normally intended for loading existing sessions.
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*/
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void buildCompound()
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{
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UNIMPLEMENTED ("create new compound media");
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}
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/** @test adding and removing elementary media.
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*/
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void modifyCompound()
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{
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UNIMPLEMENTED ("add and remove elementary media to compound media asset");
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}
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/** @test create a (compound) clip from some compound media asset
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* and verify the clip mirrors the media asset's structure
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*/
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void verifyClipStructure()
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{
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UNIMPLEMENTED ("create compound clip from compound media and verify structure");
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}
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bool checkProperties (PM object, Asset::Ident identity, string filename)
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{
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return identity == object->ident
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and filename == object->getFilename();
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}
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};
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/** Register this test class... */
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LAUNCHER (CompoundMedia_test, "unit asset");
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}}} // namespace steam::asset::test
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