LUMIERA.clone/tests/core/steam/mobject/session/testsession1.hpp
Ichthyostega 806db414dd Copyright: clarify and simplify the file headers
* Lumiera source code always was copyrighted by individual contributors
 * there is no entity "Lumiera.org" which holds any copyrights
 * Lumiera source code is provided under the GPL Version 2+

== Explanations ==
Lumiera as a whole is distributed under Copyleft, GNU General Public License Version 2 or above.
For this to become legally effective, the ''File COPYING in the root directory is sufficient.''

The licensing header in each file is not strictly necessary, yet considered good practice;
attaching a licence notice increases the likeliness that this information is retained
in case someone extracts individual code files. However, it is not by the presence of some
text, that legally binding licensing terms become effective; rather the fact matters that a
given piece of code was provably copyrighted and published under a license. Even reformatting
the code, renaming some variables or deleting parts of the code will not alter this legal
situation, but rather creates a derivative work, which is likewise covered by the GPL!

The most relevant information in the file header is the notice regarding the
time of the first individual copyright claim. By virtue of this initial copyright,
the first author is entitled to choose the terms of licensing. All further
modifications are permitted and covered by the License. The specific wording
or format of the copyright header is not legally relevant, as long as the
intention to publish under the GPL remains clear. The extended wording was
based on a recommendation by the FSF. It can be shortened, because the full terms
of the license are provided alongside the distribution, in the file COPYING.
2024-11-17 23:42:55 +01:00

68 lines
1.7 KiB
C++
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
TESTSESSION1.hpp - complete session configuration used for various tests
Copyright (C)
2008, Hermann Vosseler <Ichthyostega@web.de>
  **Lumiera** is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the
  Free Software Foundation; either version 2 of the License, or (at your
  option) any later version. See the file COPYING for further details.
*/
/** @file testsession1.hpp
** Dummy session content prepared for unit test
** @todo this is an idea from the early stages of the project and was never really implemented.
** But it still seems like a good idea (as of 2016), while likely the implementation will be
** completely different, based on JSON to be injected via the diff system
*/
#ifndef MOBJECT_SESSION_TESTSESSION1_H
#define MOBJECT_SESSION_TESTSESSION1_H
#include "steam/mobject/session.hpp"
#include "lib/error.hpp"
//#include "lib/util.hpp"
//#include <string>
//using std::string;
namespace steam {
namespace mobject {
namespace session {
/**
* Create a Test Session configuration usable for various Tests.
* This Session holds two Clips and corresponds to "Example1"
* in the UML design. All changes are done to the (global)
* current session.
*/
inline void
buildTestsession1 ()
{
UNIMPLEMENTED ("Test-Session 1");
};
/**
* Analyse the current (global) Session to verify the
* configuration of "Test-Session 1"
*/
inline bool
checkTestsession1 ()
{
UNIMPLEMENTED ("Test-Session 1");
return false;
};
const string SESSION1_CLIP("TODO: some sensible way to refer to a clip");
}}} // namespace steam::mobject::session
#endif