...even zooming out to span the complete time domain (~19000 years). But only under the condition that the display window is sufficiently large in terms of pixels, so we can handle the computation without glitches. This should not be a relevant limitation in practice, since a window size of some 100 pixels is enough to handle Duration::MAX. Needless to add that it's hard to imagine a media timeline of such tremendous size... building on these Library changes, plus the safe-add function developed some days ago, it is now possible to mark a large displacement as `time::Offset`, and apply this to yield any valid time position, even extreme negative values |
||
|---|---|---|
| .. | ||
| draw | ||
| DIR_INFO | ||
| empty.html | ||
| InterfaceConcept_Varga.mm | ||
| renderengine.html | ||
| thinkPad.ichthyo.mm | ||
| uml | ||
| workflow.mm | ||