LUMIERA.clone/src/common/multithread.hpp

55 lines
1.6 KiB
C++

/*
MULTITHREAD.hpp - generic interface for multithreading primitives
Copyright (C) CinelerraCV
2007, Christian Thaeter <ct@pipapo.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef CINELERRA_MULTITHREAD_H
#define CINELERRA_MULTITHREAD_H
#include "nobugcfg.h"
namespace cinelerra
{
/**
* Interface/Policy for managing parallelism issues.
* Basically everything is forwarded to the corresponding backend functions,
* because managing threads and locking belongs to the cinelerra backend layer.
*
* @todo actually implement this policy using the cinelerra databackend.
*/
struct Thread
{
template<class X>
class Lock
{
public:
Lock() { TODO ("aquire Thread Lock for Class"); }
Lock(X*) { TODO ("aquire Thread Lock for Instance"); }
~Lock() { TODO ("release Thread Lock"); }
};
};
} // namespace cinelerra
#endif