55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
/*
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MULTITHREAD.hpp - generic interface for multithreading primitives
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Copyright (C) CinelerraCV
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2007, Christian Thaeter <ct@pipapo.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef CINELERRA_MULTITHREAD_H
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#define CINELERRA_MULTITHREAD_H
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#include "nobugcfg.h"
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namespace cinelerra
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{
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/**
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* Interface/Policy for managing parallelism issues.
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* Basically everything is forwarded to the corresponding backend functions,
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* because managing threads and locking belongs to the cinelerra backend layer.
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*
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* @todo actually implement this policy using the cinelerra databackend.
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*/
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struct Thread
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{
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template<class X>
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class Lock
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{
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public:
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Lock() { TODO ("aquire Thread Lock for Class"); }
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Lock(X*) { TODO ("aquire Thread Lock for Instance"); }
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~Lock() { TODO ("release Thread Lock"); }
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};
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};
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} // namespace cinelerra
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#endif
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