* most usages are drop-in replacements * occasionally the other convenience functions can be used * verify call-paths from core code to identify usages * ensure reseeding for all tests involving some kind of randomness... __Note__: some tests were not yet converted, since their usage of randomness is actually not thread-safe. This problem existed previously, since also `rand()` is not thread safe, albeit in most cases it is possible to ignore this problem, as ''garbled internal state'' is also somehow „random“
268 lines
8.2 KiB
C++
268 lines
8.2 KiB
C++
/*
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MockDispatcher - diagnostic render job and frame dispatcher
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Copyright (C) Lumiera.org
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2013, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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/** @file mock-dispatcher.cpp
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** Implementation of a dummy render job for unit tests.
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** Based on using a specifically rigged DummyClosure as JobFunctor,
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** where the actual Job invocation does nothing other than storing
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** the invocation mark and parameters into a invocationLog_ table.
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** Together with the likewise specifically rigged steam::engine::test::MockJobTicket,
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** the invocation hash can be marked, which allows to prove after the invocation
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** that a given Segment or JobTicket actually generated a specific Job, which was
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** then invoked with specific parameters.
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**
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** # Usage front-end
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**
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** A MockJob can directly created, and then sliced down to the Job baseclass,
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** since it has no additional data fields. The static functions in MockJob allow
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** to verify that a given job instance was created from this setup, that it was
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** invoked, and verify invocation time and extract data
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*/
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#include "steam/engine/mock-dispatcher.hpp"
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#include "vault/gear/nop-job-functor.hpp"
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#include "lib/test/test-helper.hpp"
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#include "lib/time/timevalue.hpp"
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#include "vault/real-clock.hpp"
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#include "lib/null-value.hpp"
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#include "lib/hash-value.h"
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#include "lib/depend.hpp"
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#include "lib/util.hpp"
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#include <functional>
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#include <unordered_map>
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namespace steam {
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namespace engine{
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namespace test {
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namespace { // MockJob and DummyClosure implementation details...
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using lib::rani;
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using lib::HashVal;
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using lib::NullValue;
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using lib::time::TimeVar;
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using std::unordered_map;
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using util::access_or_default;
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using vault::gear::JobParameter;
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const int MAX_PARAM_A(1000); ///< random test values 0...1000
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const int MAX_PARAM_B(10); ///< random test values -10...+10
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/**
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* MockJob objects are backed by this closure.
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* Invocations of this job functor are recorded in a hashtable
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* @note as of 5/2023, we use a simplistic map-based implementation,
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* causing a consecutive invocation of the same job instance
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* with identical JobParameter to overwrite the previous log entry.
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*/
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class DummyClosure
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: public JobClosure
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{
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void
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invokeJobOperation (JobParameter parameter) override
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{
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invocationLog_[hash_value (parameter)] = Invocation(parameter);
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}
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JobKind
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getJobKind() const override
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{
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return META_JOB;
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}
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/**
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* Generate a specifically marked invocationKey for use in unit-tests.
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* @remark in the actual implementation, this function generates a distinct
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* base hash to tag specific processing provided by this JobFunctor;
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* the seed usually factors in the media stream format; on invocation
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* the nominal frame time will additionally be hashed in. Yet for
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* unit testing, we typically use this dummy JobFunctor and it is
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* expedient if this hash-chaining calculation is easy predictable;
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* @return a zero-initialised invocationKey, assigning seed to the lower part
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*/
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InvocationInstanceID
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buildInstanceID (HashVal seed) const override
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{
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InvocationInstanceID instance;
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instance.part.a = seed;
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return instance;
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}
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size_t
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hashOfInstance (InvocationInstanceID invoKey) const override
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{
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std::hash<size_t> hashr;
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HashVal res = hashr (invoKey.frameNumber);
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lib::hash::combine (res, hashr (invoKey.part.t));
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return res;
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}
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/* === Logging/Reporting of job invocation === */
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struct Invocation
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{
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TimeVar nominal;
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TimeVar real;
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int a,b;
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Invocation (JobParameter param)
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: nominal{TimeValue(param.nominalTime)}
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, real{RealClock::now()}
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, a{param.invoKey.part.a}
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, b{param.invoKey.part.b}
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{ }
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Invocation()
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: nominal{Time::ANYTIME}
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, real{Time::NEVER}
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, a{MAX_PARAM_A}, b{0}
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{ }
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};
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/** recording MockJob invocations */
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unordered_map<HashVal,Invocation> invocationLog_;
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public:
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Invocation const&
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queryInvocation (JobParameter param) const
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{
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return access_or_default (invocationLog_, hash_value(param)
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,NullValue<Invocation>::get());
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}
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void
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clearLog()
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{
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invocationLog_.clear();
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}
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};
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/** actual instance of the test dummy job functor */
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DummyClosure dummyClosure;
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/** access to the fallback-implementation for empty segments */
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lib::Depend<vault::gear::NopJobFunctor> nopFunctor;
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}// (End)Implementation details
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Job
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MockJob::build()
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{
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InvocationInstanceID invoKey;
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invoKey.part.a = rani (MAX_PARAM_A);
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invoKey.part.b = rani (2*MAX_PARAM_B - MAX_PARAM_B);
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Time nominalTime = lib::test::randTime();
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return Job(dummyClosure, invoKey, nominalTime);
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}
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Job
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MockJob::build (Time nominalTime, int additionalKey)
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{
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InvocationInstanceID invoKey;
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invoKey.part.a = additionalKey;
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invoKey.part.b = rani (2*MAX_PARAM_B - MAX_PARAM_B);
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return Job(dummyClosure, invoKey, nominalTime);
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}
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bool
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MockJob::was_invoked (Job const& job)
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{
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REQUIRE (job.usesClosure (dummyClosure));
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return Time::NEVER != dummyClosure.queryInvocation(job.parameter).real;
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}
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Time
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MockJob::invocationTime (Job const& job)
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{
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REQUIRE (job.usesClosure (dummyClosure));
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return dummyClosure.queryInvocation(job.parameter).real;
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}
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Time
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MockJob::invocationNominalTime (Job const& job)
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{
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REQUIRE (job.usesClosure (dummyClosure));
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return dummyClosure.queryInvocation(job.parameter).nominal;
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}
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int
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MockJob::invocationAdditionalKey (Job const& job)
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{
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REQUIRE (job.usesClosure (dummyClosure));
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return dummyClosure.queryInvocation(job.parameter).a;
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}
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/** @internal for collaboration with other Mock/Dummy facilities */
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JobClosure&
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MockJob::getFunctor()
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{
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return dummyClosure;
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}
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/** @internal likewise to support the MockDispatcher diagnostics;
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* locate here since this is a dedicated translation unit
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* @return `true` iff the job was defined in the typical way used by
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* JobTicket to generate fill jobs for empty segments.
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* @see JobTicket::JobTicket::createJobFor(nominalTime)
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*/
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bool
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MockJob::isNopJob (Job const& job)
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{
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InvocationInstanceID empty; ///////////////////////////////////////////////////////////////////////TICKET #1287 : temporary workaround until we get rid of the C base structs
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JobClosure& jobFunctor = static_cast<JobClosure&> (*job.jobClosure); //////////////////////////TICKET #1287 : fix actual interface down to JobFunctor (after removing C structs)
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return lumiera_invokey_eq (&util::unConst(job).parameter.invoKey, &empty)
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and util::isSameObject (jobFunctor, nopFunctor());
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}
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}}} // namespace steam::engine::test
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