71 lines
1.5 KiB
C++
71 lines
1.5 KiB
C++
/*
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BUILDINSTRUCT.hpp - Instructions for building some configuration of render nodes.
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Copyright (C) Lumiera.org
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2008, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef ASSET_BUILDINSTRUCT_H
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#define ASSET_BUILDINSTRUCT_H
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#include <string>
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using std::string;
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namespace asset
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{
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class Proc;
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class ProcPatt;
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/**
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* (Interface) building instructions to be executed by the Builder
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* on the render node network under construction.
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*/
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class BuildInstruct
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{
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};
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class DoRecurse : public BuildInstruct
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{
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protected:
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const ProcPatt* subPattern;
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};
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class DoAttach : public BuildInstruct
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{
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public:
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const Proc* nodes;
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/** identifying the point where the nodes should be attached */
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const string point;
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};
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} // namespace asset
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#endif
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