LUMIERA.clone/src/proc/asset/buildinstruct.hpp

71 lines
1.5 KiB
C++

/*
BUILDINSTRUCT.hpp - Instructions for building some configuration of render nodes.
Copyright (C) Lumiera.org
2008, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef ASSET_BUILDINSTRUCT_H
#define ASSET_BUILDINSTRUCT_H
#include <string>
using std::string;
namespace asset
{
class Proc;
class ProcPatt;
/**
* (Interface) building instructions to be executed by the Builder
* on the render node network under construction.
*/
class BuildInstruct
{
};
class DoRecurse : public BuildInstruct
{
protected:
const ProcPatt* subPattern;
};
class DoAttach : public BuildInstruct
{
public:
const Proc* nodes;
/** identifying the point where the nodes should be attached */
const string point;
};
} // namespace asset
#endif