even while at first sight only a ''deleter instance'' is required, it seems prudent to rearrange the code in accordance to the prospective Allocator / Object Factory concept, and rather try to incorporate the specifics of the memory layout into this generic view, thereby abstracting the actual allocator away. This can be achieved by using a standard-allocator for `std::byte` as the base allocator and treat each individual element allocator as a specialised cross-allocator (assuming that this cross adaptation is actually trivial in almost all cases) |
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| draw | ||
| DIR_INFO | ||
| dump | ||
| empty.html | ||
| InterfaceConcept_Varga.mm | ||
| renderengine.html | ||
| thinkPad.ichthyo.mm | ||
| uml | ||
| workflow.mm | ||