lib::Depend<TY> works as drop-in replacement for lib::Singleton<TY> This changeset removes the convoluted special cases like SingletonSub and MockInjector.
270 lines
8.3 KiB
C++
270 lines
8.3 KiB
C++
/*
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MULTIFACT.hpp - flexible family-of-object factory template
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Copyright (C) Lumiera.org
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2009, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file multifact.hpp
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** Framework for building a configurable factory, to generate families of related objects.
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** These building blocks are targeted towards the "classical" factory situation: obtaining
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** objects of various kinds, which are related somehow (usually through an common interface).
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** The creation of these objects might be non-trivial, while the number of flavours to be
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** produced and the exact parametrisation isn't known beforehand and needs to be figured out
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** at runtime. As a solution, thus a number of "fabrication lines" is set up, to be selected
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** on invocation through an ID (which may be symbolic, hashed or structural).
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**
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** Usually, the issue of object and storage management is closely related, while it is
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** desirable to keep the object production logic clean of these rather technical concerns.
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** The implementation built here separates the latter into a policy template invoked as a
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** \em wrapper, accepting the raw product and either registering it, taking ownership, clone
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** it or use it for more involved wiring. Obviously, the product generated by the installed
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** "fabrication lines" needs to be delivered in a form acceptable by the concrete wrapper;
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** mismatch will be spotted by the compiler on registration of the respective fabrication
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** function.
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**
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** \par Singleton generation
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** For the very common situation of building a family of singleton objects, accessible by ID,
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** there is a convenience shortcut: The nested MultiFact::Singleton template can be instantiated
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** within the context providing the objects (usually a static context). In itself a lib::Singleton
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** factory, it automatically registers the singleton access function as "fabrication" function
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** into a suitable MultiFact instance passed in as ctor parameter.
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**
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** @note there is an extension header, multifact-arg.hpp, which provides template specialisations
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** for the special case when the fabrication functions need additional invocation arguments.
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**
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** @see multifact-test.cpp
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** @see multifact-argument-test.cpp
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** @see SingletonFactory
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*/
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#ifndef LIB_MULTIFACT_H
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#define LIB_MULTIFACT_H
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#include "lib/error.hpp"
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#include "lib/depend.hpp"
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#include "util.hpp"
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#include <tr1/functional>
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#include <tr1/memory>
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#include <map>
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namespace lib {
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namespace factory {
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// Helpers to wrap the factory's product
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/**
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* Dummy "wrapper",
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* just returning a target-ref
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*/
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template<typename TAR>
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struct PassReference
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{
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typedef TAR& RType;
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typedef TAR& PType;
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PType wrap (RType object) { return object; }
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};
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/**
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* Wrapper taking ownership,
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* by wrapping into smart-ptr
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*/
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template<typename TAR>
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struct BuildRefcountPtr
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{
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typedef TAR* RType;
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typedef std::tr1::shared_ptr<TAR> PType;
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PType wrap (RType ptr) { return PType (ptr); }
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};
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/**
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* Table of registered production functions for MultiFact.
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* Each stored function can be accessed by ID and is able
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* to fabricate a specific object, which is assignable to
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* the nominal target type in the MultiFact definition.
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*/
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template<typename SIG, typename ID>
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struct Fab
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{
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typedef std::tr1::function<SIG> FactoryFunc;
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FactoryFunc&
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select (ID const& id)
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{
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if (!contains (id))
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throw lumiera::error::Invalid("unknown factory product requested.");
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return producerTable_[id];
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}
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void
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defineProduction (ID const& id, FactoryFunc fun)
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{
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producerTable_[id] = fun;
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}
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/* === diagnostics === */
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bool empty () const { return producerTable_.empty(); }
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bool contains (ID id) const { return util::contains (producerTable_,id); }
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private:
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std::map<ID, FactoryFunc> producerTable_;
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};
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/**
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* @internal configuration of the elements
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* to be combined into a MultiFact instance
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*/
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template< typename TY
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, template<class> class Wrapper
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>
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struct FabWiring
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: Wrapper<TY>
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{
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typedef typename Wrapper<TY>::PType WrappedProduct;
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typedef typename Wrapper<TY>::RType FabProduct;
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typedef FabProduct SIG_Fab(void);
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};
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/**
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* Factory for creating a family of objects by ID.
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* The actual factory functions are to be installed
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* from the usage site through calls to #defineProduction .
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* Each generated object will be treated by the Wrapper template,
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* allowing for the generation of smart-ptrs. The embedded class
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* Singleton allows to build a family of singleton objects; it is
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* to be instantiated at the call site and acts as singleton factory,
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* accessible through a MultiFact instance as frontend.
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*/
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template< typename TY
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, typename ID
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, template<class> class Wrapper
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>
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class MultiFact
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: public FabWiring<TY,Wrapper>
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{
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typedef FabWiring<TY,Wrapper> _Conf;
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typedef typename _Conf::SIG_Fab SIG_Fab;
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typedef Fab<SIG_Fab,ID> _Fab;
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_Fab funcTable_;
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protected:
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typedef typename _Fab::FactoryFunc Creator;
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Creator&
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selectProducer (ID const& id)
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{
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return funcTable_.select(id);
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}
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public:
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typedef typename _Conf::WrappedProduct Product;
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Product
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operator() (ID const& id)
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{
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Creator& func = this->selectProducer (id);
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return this->wrap (func());
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}
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/** to set up a production line,
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* associated with a specific ID
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*/
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template<typename FUNC>
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void
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defineProduction (ID id, FUNC fun)
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{
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funcTable_.defineProduction (id, fun);
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}
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/**
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* Convenience shortcut for automatically setting up
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* a production line, fabricating a singleton instance
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* of the given implementation target type (IMP)
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*/
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template<class IMP>
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class Singleton
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: lib::Depend<IMP>
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{
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typedef lib::Depend<IMP> SingFac;
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Creator
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createSingleton_accessFunction()
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{
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return std::tr1::bind (&SingFac::operator()
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, static_cast<SingFac*>(this));
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}
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public:
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Singleton (MultiFact& factory, ID id)
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{
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factory.defineProduction(id, createSingleton_accessFunction());
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}
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};
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/* === diagnostics === */
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bool empty () const { return funcTable_.empty(); }
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bool contains (ID id) const { return funcTable_.contains (id); }
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};
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} // namespace factory
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/**
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* Standard configuration of the family-of-object factory
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* @todo this is rather guesswork... find out what the best and most used configuration could be....
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*/
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template< typename TY
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, typename ID
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>
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class MultiFact
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: public factory::MultiFact<TY,ID, factory::PassReference>
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{ };
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} // namespace lib
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#endif
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