this bit of Sed magic relies on the fact that we happen to write
the almost correct class name of a test into the header comment.
HOWTO:
for F in $(find tests -type f \( -name '*.cpp' \) -exec egrep -q '§§TODO§§' {} \; -print);
do sed -r -i -e'
2 {h;x;s/\s+(.+)\(Test\).*$/\\ref \1_test/;x};
/§§TODO§§/ {s/§§TODO§§//;G;s/\n//}'
$F;
done
61 lines
2 KiB
C++
61 lines
2 KiB
C++
/*
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TestGui(Test) - how to use this test framework...
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Copyright (C) Lumiera.org
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2008, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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/** @file test-gui-test.cpp
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** unit test \ref TestGui_test
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*/
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#include "lib/test/run.hpp"
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#include "lib/util.hpp"
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#include "gui/model/session-facade.hpp"
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#include "lib/format-cout.hpp"
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namespace gui {
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namespace test{
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/************************************************************************************//**
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* @test demo of writing a unit-test to execute code _implemented within the UI layer_.
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* @note the point in question here is the build system and how library dependencies
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* are handled. Typically such unit-tests will rather cover framework aspects
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* of the UI, not perform a remote controlled execution of the UI. Thus we
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* still create a commandline executable, but for this code to work, it
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* needs to be _linked against the GUI plugin_ (which is in fact a shared library)
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*/
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class TestGui_test : public Test
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{
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virtual void
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run (Arg)
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{
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cout << model::SessionFacade::beCreative() << "\n";
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}
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};
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/** Register this test class to be invoked in some test groups */
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LAUNCHER (TestGui_test, "unit gui");
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}} // namespace gui::test
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