- rather accept hard-wired limits than making the implementation excessively generic - by exploiting the layout, the administrative overhead can be reduced significantly - the trick with the "virtual managment overlay" allows to hand-off most of the clean-up work to C++ destructor invocation - it is important to verify these low-level arrangements explicitly by unit-test |
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| .. | ||
| draw | ||
| DIR_INFO | ||
| dump | ||
| empty.html | ||
| InterfaceConcept_Varga.mm | ||
| renderengine.html | ||
| thinkPad.ichthyo.mm | ||
| uml | ||
| workflow.mm | ||