LUMIERA.clone/src/common/interfaceproxy.cpp
Ichthyostega 1a4b6545a0 maximum munch
...feels like X-mas
2016-12-23 04:23:03 +01:00

143 lines
3.9 KiB
C++

/*
InterfaceProxy - definition of forwarding proxies for the facade interfaces
Copyright (C) Lumiera.org
2008, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
#include "include/interfaceproxy.hpp"
#include "common/instancehandle.hpp"
#include "lib/error.hpp"
#include "lib/util.hpp"
using util::cStr;
namespace lumiera{
namespace facade {
LUMIERA_ERROR_DEFINE (FACADE_LIFECYCLE, "facade is closed; service currently not accessible");
/**
* Implementation Base
* for building Facade Proxy implementations.
* Typically the purpose of such a proxy is to route
* any calls through the C-Bindings of the Lumiera Interface system.
* The actual storage for the concrete proxy object is embedded,
* inline within the #open() function. For access by the clients,
* a frontend-object of type \c Accessor<FA> may be placed into
* the facade interface; this accessor-frontend is basically
* a concealed static pointer to the proxy, and will be set,
* when the interface is opened. This opening and closing
* of the interface itself is controlled by the
* InstanceHandle, which in turn is typically
* created and managed within the context
* of the service implementation.
*/
template<class IHA>
class Holder;
template<class FA, class I>
class Holder<InstanceHandle<I,FA>>
: Accessor<FA>
, protected FA
{
protected:
typedef InstanceHandle<I,FA> IHandle;
typedef Holder<IHandle> THolder;
typedef Proxy<IHandle> TProxy;
typedef Accessor<FA> Access;
I& _i_;
Holder (IHandle const& iha)
: _i_(iha.get())
{ }
public:
static TProxy& open(IHandle const& iha)
{
static char buff[sizeof(TProxy)];
TProxy* p = new(buff) TProxy(iha);
Access::implProxy_ = p;
return *p;
}
static void close()
{
if (!Access::implProxy_) return;
TProxy* p = static_cast<TProxy*> (Access::implProxy_);
Access::implProxy_ = 0;
p->~TProxy();
}
};
template<class FA>
FA* Accessor<FA>::implProxy_;
template<class IHA>
void
openProxy (IHA const& iha)
{
Proxy<IHA>::open(iha);
}
template<class IHA>
void
closeProxy ()
{
Proxy<IHA>::close();
}
}} // namespace lumiera::facade
/* ===================================================================== */
/* including explicit Proxy-Definitions for all facade interfaces */
/* ===================================================================== */
/* ==================== SessionCommand ================================= */
#include "proc/control/session-command-interface-proxy.hpp"
/* ==================== GuiNotification ================================ */
#include "gui/notification-interface-proxy.hpp"
/* ==================== gui::Display =================================== */
#include "gui/display-interface-proxy.hpp"
/* ==================== DummyPlayer ==================================== */
#include "proc/play/dummy-player-interface-proxy.hpp"