54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
/*
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MASK.hpp - Video ProcNode for masking regions of the image (automatable)
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Copyright (C) Lumiera.org
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2008, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file mask.hpp
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** Specialised render node for generating mask (alpha channel) data.
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** @todo this file is there since the very first code generation steps at start
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** of the Lumiera project. It never became clear if a mask generator would
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** need to be a dedicated ProcNode subclass; but in fact the project did
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** not reach the point of implementing anything regarding that topic.
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*/
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#ifndef PROC_ENGINE_MASK_H
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#define PROC_ENGINE_MASK_H
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#include "proc/engine/procnode.hpp"
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namespace proc {
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namespace engine{
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class Mask
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: public ProcNode
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{
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public:
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Mask (WiringDescriptor const&);
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};
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}} // namespace proc::engine
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#endif /*PROC_ENGINE_MASK_H*/
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