LUMIERA.clone/tests/core/steam
Ichthyostega 67b010ba7e Library: (re)introduce the distinction join / detach
While it would be straight forward from an implementation POV
to just expose both variants on the API (as the C++ standard does),
it seems prudent to enforce the distinction, and to highlight the
auto-detaching behaviour as the preferred standard case.

Creating worker threads just for one computation and joining the results
seemed like a good idea 30 years ago; today we prefer Futures or asynchronous
messaging to achieve similar results in a robust and performant way.

ThreadJoinable can come in handy however for writing unit tests, were
the controlling master thread has to wait prior to perform verification.

So the old design seems well advised in this respect and will be retained
2023-09-26 01:00:00 +02:00
..
asset Library: rectify confusingly named function on the Grid API 2022-12-05 01:05:23 +01:00
control Library: (re)introduce the distinction join / detach 2023-09-26 01:00:00 +02:00
engine Activity-Lang: failure will certainly not be signalled to the Job 2023-08-15 17:18:30 +02:00
fixture Scheduler: devise the arrangement of basic components 2023-06-24 03:14:17 +02:00
mobject Dispatcher-Pipeline: prepare test for the new NodeGraphAttachment 2023-06-07 04:03:00 +02:00
play Job-Planning: frame number now additionally required in FrameCoord 2023-06-17 03:10:57 +02:00
render-segment-test.cpp Dispatcher-Pipeline: prepare test for the new NodeGraphAttachment 2023-06-07 04:03:00 +02:00