LUMIERA.clone/tests/core
Ichthyostega 1ebefbe36e BufferProvider: identify usages of the default BufferProvider
The prototype implementations of BuferProvider and OutputSlot are confusing;
in-depth analysis shows that this is related to intermingling use
of test instrumentation and features of a prototypical default.

To get anywhere with the existing code, it seems we'd need to split off
the test instrumentation (i.e. `DiagnosticBufferProvider`) altogether,
even if this causes duplication of implementation code. Many years ago,
when first implementing this prototype, I had no clear idea what the usage
in the Render Engine entails, yet I noticed that some basic buffer »tracking«
could be used as implementation primitive to simplify the prototyping work.
This might be one of the reasons, why the "code behind" in the protocol
implementations both in `BufferProvider` and `OutputSlot` became so strongly
tangled, so that I way unable to make both protocols orthogonally composable.
2026-02-09 00:59:35 +01:00
..
application clean-up: trifles 2025-06-07 23:59:57 +02:00
steam BufferProvider: identify usages of the default BufferProvider 2026-02-09 00:59:35 +01:00
vault clean-up: trifles 2025-06-07 23:59:57 +02:00
DIR_INFO re-arrange tests according to layer structure 2013-01-07 05:43:01 +01:00