To escape a possible deadlock in analysis, I resort to developing some kind of free-wheeling presupposition how the **Builder** could be implemented — a centrepiece of the Lumiera architecture envisioned thus far — which ''unfortunately'' can only be planned and developed in a more solid way ''after'' the current »Vertical Slice« is completed. Thus I find myself in the uncomfortable situation of having to work towards a core piece, which can not yet be built, since it relies heavily on the very structures to be built... |
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| asset | ||
| control | ||
| engine | ||
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| mobject | ||
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| render-segment-test.cpp | ||