* Lumiera source code always was copyrighted by individual contributors * there is no entity "Lumiera.org" which holds any copyrights * Lumiera source code is provided under the GPL Version 2+ == Explanations == Lumiera as a whole is distributed under Copyleft, GNU General Public License Version 2 or above. For this to become legally effective, the ''File COPYING in the root directory is sufficient.'' The licensing header in each file is not strictly necessary, yet considered good practice; attaching a licence notice increases the likeliness that this information is retained in case someone extracts individual code files. However, it is not by the presence of some text, that legally binding licensing terms become effective; rather the fact matters that a given piece of code was provably copyrighted and published under a license. Even reformatting the code, renaming some variables or deleting parts of the code will not alter this legal situation, but rather creates a derivative work, which is likewise covered by the GPL! The most relevant information in the file header is the notice regarding the time of the first individual copyright claim. By virtue of this initial copyright, the first author is entitled to choose the terms of licensing. All further modifications are permitted and covered by the License. The specific wording or format of the copyright header is not legally relevant, as long as the intention to publish under the GPL remains clear. The extended wording was based on a recommendation by the FSF. It can be shortened, because the full terms of the license are provided alongside the distribution, in the file COPYING.
142 lines
5 KiB
C++
142 lines
5 KiB
C++
/*
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ScopeQuery(Test) - running queries to discover container contents, filtering (sub)types
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Copyright (C)
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2009, Hermann Vosseler <Ichthyostega@web.de>
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**Lumiera** is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version. See the file COPYING for further details.
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* *****************************************************************/
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/** @file scope-query-test.cpp
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** unit test \ref ScopeQuery_test
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*/
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#include "lib/test/run.hpp"
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#include "steam/mobject/session/scope-query.hpp"
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#include "steam/mobject/session/specific-contents-query.hpp"
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#include "steam/mobject/session/session-service-explore-scope.hpp"
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#include "steam/mobject/session/test-scopes.hpp"
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#include "steam/mobject/session/clip.hpp"
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#include "lib/format-cout.hpp"
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#include "lib/symbol.hpp"
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#include "lib/util.hpp"
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#include <string>
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namespace steam {
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namespace mobject {
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namespace session {
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namespace test {
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using util::contains;
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using lib::Literal;
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using std::string;
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namespace { // helpers and shortcuts....
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/** a filter predicate to pick some objects from a resultset.
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* @note using the specific API of DummyMO, without cast! */
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bool
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filter (Placement<DummyMO> const& candidate)
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{
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string desc = candidate->operator string();
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return contains(desc, "MO2");
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}
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template<class IT>
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void
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pullOut (IT const& iter)
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{
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for (IT elm(iter);
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elm; ++elm)
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cout << *elm << endl;
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}
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void
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announce (Literal description)
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{
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static uint nr(0);
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cout << "--------------------------------Test-"<< ++nr << ": " << description << endl;
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}
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}
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/******************************************************************************************//**
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* @test how to discover contents or location of a container-like part of the high-level model.
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* As this container-like object is just a concept and actually implemented by the
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* PlacementIndex, this means querying the index for elements registered with
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* a given scope or finding the enclosing scopes. The discovered
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* elements will be filtered by a runtime type check.
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*
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* @todo change that to use a more realistic test session, based on the actual model types //////////////// TICKET #532
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*
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* @see mobject::session::PlacementIndex
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* @see mobject::session::QueryResolver
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* @see mobject::session::ContentsQuery
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*/
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class ScopeQuery_test : public Test
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{
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virtual void
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run (Arg)
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{
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// Prepare an (test)Index (dummy "session")
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PPIdx testSession (build_testScopes());
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PlacementMO const& scope = SessionServiceExploreScope::getScopeRoot();
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discover (ScopeQuery<MObject> (scope, CONTENTS) , "contents depth-first");
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discover (ScopeQuery<Clip> (scope, CONTENTS) , "contents depth-first, filtered to Clip");
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discover (ScopeQuery<DummyMO> (scope, CONTENTS) , "contents depth-first, filtered to DummyMO"); ////////////////////// TICKET #532
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discover (ScopeQuery<TestSubMO1> (scope, CONTENTS) , "contents depth-first, filtered to TestSubMO1");
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discover (ScopeQuery<TestSubMO2> (scope, CONTENTS) , "contents depth-first, filtered to TestSubMO2");
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discover (pickAllSuitable(scope, filter) , "contents depth-first, custom filtered DummyMO");
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// note filter is typed to accept DummyMO
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ScopeQuery<TestSubMO21> allM021(scope, CONTENTS);
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ScopeQuery<TestSubMO21>::iterator specialEl (issue(allM021));
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++specialEl; // step in to second solution found...
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CHECK (specialEl);
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discover (ScopeQuery<MObject> (*specialEl, PARENTS) , "parents of the second TestSubMO2 element found");
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discover (ScopeQuery<MObject> (*specialEl, CHILDREN), "children of the this TestSubMO2 element");
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discover (ScopeQuery<MObject> (*specialEl, PATH) , "path from there to root");
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discover (ScopeQuery<TestSubMO2> (*specialEl, PATH) , "same path, but filtered to TestSubMO2");
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announce ( "continue exploring partially used TestSubMO2 iterator");
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pullOut (specialEl);
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}
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template<class MO>
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static void
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discover (ScopeQuery<MO> const& query, Literal description)
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{
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announce (description);
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pullOut (issue(query));
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}
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template<class MO>
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static typename ScopeQuery<MO>::iterator
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issue (ScopeQuery<MO> const& query)
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{
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return query.resolveBy(SessionServiceExploreScope::getResolver());
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}
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};
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/** Register this test class... */
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LAUNCHER (ScopeQuery_test, "unit session");
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}}}} // namespace steam::mobject::session::test
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