...no need to keep them in util.hpp, as they are used rather occasionally, while util.hpp is used pervasively.
360 lines
10 KiB
C++
360 lines
10 KiB
C++
/*
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Mutation - changing and adjusting time values
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Copyright (C) Lumiera.org
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2011, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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#include "lib/error.hpp"
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#include "lib/time/timevalue.hpp"
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#include "lib/time/timequant.hpp"
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#include "lib/time/timecode.hpp"
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#include "lib/time/mutation.hpp"
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//#include "lib/time.h"
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#include "lib/util-quant.hpp"
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#include "lib/util.hpp"
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//#include <tr1/functional>
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//using std::string;
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//using util::unConst;
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//using util::floorwrap;
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using util::isnil;
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namespace error = lumiera::error;
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namespace lib {
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namespace time {
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LUMIERA_ERROR_DEFINE (INVALID_MUTATION, "Changing a time value in this way was not designated");
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Mutation::~Mutation() { } // emit VTable here....
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/**
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* concrete time value mutation:
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* impose fixed new start time.
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*/
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class SetNewStartTimeMutation
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: public ClonableMutation
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{
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TimeValue newTime_;
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virtual void
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change (Duration&) const
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{
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throw error::Logic ("mutating the start point of a pure Duration doesn't make sense"
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, LUMIERA_ERROR_INVALID_MUTATION);
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}
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virtual void
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change (TimeSpan& target) const
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{
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imposeChange (target, newTime_);
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}
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/** @note the re-quantisation happens automatically
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* when the (changed) QuTime is materialised */
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virtual void
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change (QuTime& target) const
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{
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imposeChange (target, newTime_);
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}
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public:
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explicit
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SetNewStartTimeMutation (TimeValue t)
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: newTime_(t)
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{ }
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};
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/**
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* concrete time value mutation:
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* set a new overall duration for an extended timespan.
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*/
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class SetNewDuration
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: public ClonableMutation
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{
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Duration changedDuration_;
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virtual void
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change (Duration& target) const
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{
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imposeChange (target, changedDuration_);
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}
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virtual void
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change (TimeSpan& target) const
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{
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imposeChange (target.duration(), changedDuration_);
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}
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/** @note the re-quantisation happens automatically
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* when the (changed) QuTime is materialised */
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virtual void
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change (QuTime&) const
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{
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throw error::Logic ("mutating the duration of a (quantised) time point doesn't make sense"
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, LUMIERA_ERROR_INVALID_MUTATION);
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}
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public:
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explicit
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SetNewDuration (Duration dur)
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: changedDuration_(dur)
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{ }
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};
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/**
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* concrete time value mutation:
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* adjust the given time entity by an offset amount.
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*/
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class ImposeOffsetMutation
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: public ClonableMutation
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{
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Offset adjustment_;
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virtual void
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change (Duration& target) const
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{
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imposeChange (target, adjustment_);
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}
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virtual void
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change (TimeSpan& target) const
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{
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imposeChange (target, adjustment_);
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}
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/** @note the re-quantisation happens automatically
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* when the (changed) QuTime is materialised */
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virtual void
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change (QuTime& target) const
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{
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imposeChange (target, adjustment_);
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}
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public:
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explicit
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ImposeOffsetMutation (Offset adj)
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: adjustment_(adj)
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{ }
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};
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/**
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* concrete time value mutation:
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* make the grid aligned time value explicit,
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* and impose the resulting value to the given
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* time points (or start points).
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*/
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class MaterialiseIntoTarget
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: public SetNewStartTimeMutation
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{
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public:
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explicit
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MaterialiseIntoTarget (QuTime const& quant)
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: SetNewStartTimeMutation (PQuant(quant)->materialise(quant))
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{ }
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};
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/**
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* concrete time value mutation:
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* nudge target value by the given number of 'steps',
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* relative to the given grid.
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*/
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class NudgeMutation
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: public ImposeOffsetMutation
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{
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static Offset
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materialiseGridPoint (Symbol gridID, int steps)
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{
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REQUIRE (!isnil (gridID));
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PQuant grid = Quantiser::retrieve(gridID);
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return Offset(grid->timeOf(0), grid->timeOf(steps));
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}
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public:
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NudgeMutation (int relativeSteps, Symbol gridID)
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: ImposeOffsetMutation(materialiseGridPoint (gridID,relativeSteps))
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{ }
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};
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/**
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* concrete time value mutation:
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* nudge based on a implicit grid, which is
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* either a quantised target value's own grid,
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* or a \em natural grid.
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* @note currently the natural grid is hard wired,
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* just interpreting the step parameter as
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* offset in seconds.
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* @see mutation#imposeChange (TimeValue, int)
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* @see mutation#imposeChange (QuTime, int)
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*/
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class NaturalNudgeMutation
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: public ClonableMutation
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{
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int steps_;
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virtual void
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change (Duration& target) const
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{
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imposeChange (target, steps_);
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}
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virtual void
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change (TimeSpan& target) const
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{
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imposeChange (target, steps_);
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}
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/** @note special treatment: use the quantised time's own grid */
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virtual void
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change (QuTime& target) const
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{
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imposeChange (target, steps_);
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}
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public:
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explicit
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NaturalNudgeMutation (int relativeSteps)
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: steps_(relativeSteps)
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{ }
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};
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/** Convenience factory to yield a simple Mutation changing the absolute start time.
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* This whole procedure might look quite inefficient, but actually most of the
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* abstractions are removed at runtime, leaving only a single indirection
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* through the VTable of the Mutation Interface.
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* @throw error::Logic when attempting to change the (non existent) start time of a Duration
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* @return EncapsulatedMutation, which is an "polymorphic value object",
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* actually carrying an embedded Mutation subclass with the new start time
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*/
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EncapsulatedMutation
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Mutation::changeTime (Time newStartTime)
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{
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return EncapsulatedMutation::build<SetNewStartTimeMutation> (newStartTime);
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}
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/** Convenience factory: simple Mutation to adjust the duration or length of a timespan
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* @throw error::Logic when attempting to change the "duration" of a quantised time point
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* @return EncapsulatedMutation, carrying the new duration value to impose
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*/
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EncapsulatedMutation
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Mutation::changeDuration (Duration changedDur)
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{
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return EncapsulatedMutation::build<SetNewDuration> (changedDur);
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}
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/** Convenience factory: simple Mutation to adjust the duration or length of a timespan
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* @throw error::Logic when attempting to change the "duration" of a quantised time point
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* @return EncapsulatedMutation, carrying the new duration value to impose
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*/
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EncapsulatedMutation
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Mutation::adjust (Offset change)
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{
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return EncapsulatedMutation::build<ImposeOffsetMutation> (change);
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}
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/** Convenience factory: materialise the given quantised time into an explicit fixed
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* internal time value, according to the underlying time grid; impose the resulting
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* value then as new time point or start point to the target
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* @note same as materialising and then invoking #changeTime
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*/
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EncapsulatedMutation
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Mutation::materialise (QuTime const& gridAlignedTime)
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{
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return EncapsulatedMutation::build<MaterialiseIntoTarget> (gridAlignedTime);
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}
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/** build a time mutation to \em nudge the target time value by an offset,
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* defined as number of steps on an implicit nudge grid. If the target is an
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* continuous (not quantised) time value or duration, an internal 'default nudge grid'
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* will be used to calculate the offset value. Typically, this grid counts in seconds.
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* To the contrary, when the target is a quantised value, it will be aligned to the
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* grid point relative to the current value's next grid point, measured in number
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* of steps. This includes \em materialising the internal time to the exact grid
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* position. If especially the adjustment is zero, the internal value will
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* be changed to literally equal the current value's next grid point.
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*/
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EncapsulatedMutation
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Mutation::nudge (int adjustment)
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{
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return EncapsulatedMutation::build<NaturalNudgeMutation> (adjustment);
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}
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/** build a time mutation to \em nudge the target time value; the nudge time grid
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* is specified explicitly here, instead of using a global or 'natural' nudge grid.
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* In case the target itself is a quantised time value, a chaining of the two
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* grids will happen: first, the nudge grid is used to get an offset value,
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* according to the number of steps, then this offset is applied to the
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* raw value underlying the quantised target. If this resulting target
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* value later will be cast into any kind of time code or materialised
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* otherwise, the quantised value's own grid will apply as well,
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* resulting in the net result of two quantisation operations
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* being applied in sequence.
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* @param adjustment number of grid steps to apply as offset
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* @param gridID symbolic name used to register or define a
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* suitable nudge grid, typically somewhere globally
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* in the session (as meta asset)
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*/
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EncapsulatedMutation
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Mutation::nudge (int adjustment, Symbol gridID)
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{
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return EncapsulatedMutation::build<NudgeMutation> (adjustment, gridID);
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}
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}} // lib::time
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