The purpose of this test is to invoke a Render Node graph using the full service environment as present in the Render Engine. However, for sake of clarity, I do not want to pull up the Engine subsystem, but rather use a local / mocked setup of all the services involved. The node invocation is performed from within a worker thread, to demonstrate integration with the thread-local memory pools. The first simple test case builds and then pulls a source node. |
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| .. | ||
| buffer-metadata-key-test.cpp | ||
| buffer-metadata-test.cpp | ||
| buffer-provider-load-test.cpp | ||
| buffer-provider-protocol-test.cpp | ||
| buffer-proxy-adaptor-test.cpp | ||
| buffer-store-test.cpp | ||
| diagnostic-buffer-provider-test.cpp | ||
| engine-buffer-manager-test.cpp | ||
| extent-family-test.cpp | ||
| local-buffer-stage-test.cpp | ||
| local-buffer-store-test.cpp | ||
| local-mem-pool-test.cpp | ||