LUMIERA.clone/tests/core/steam/mobject/session/session-structure-test.cpp
2025-06-07 23:59:57 +02:00

134 lines
4.9 KiB
C++
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
SessionStructure(Test) - verifying basic Session/Model structure
Copyright (C)
2008, 2011, Hermann Vosseler <Ichthyostega@web.de>
  **Lumiera** is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the
  Free Software Foundation; either version 2 of the License, or (at your
  option) any later version. See the file COPYING for further details.
* *****************************************************************/
/** @file session-structure-test.cpp
** unit test \ref SessionStructure_test
*/
#include "lib/test/run.hpp"
#include "steam/mobject/session.hpp"
#include "steam/fixture/fixture.hpp" // TODO only temporarily needed
#include "steam/assetmanager.hpp" //////??
#include "steam/asset/timeline.hpp"
#include "steam/asset/sequence.hpp"
//#include "lib/format-cout.hpp"
#include "lib/util.hpp"
using util::isSameObject;
namespace steam {
namespace mobject {
namespace session {
namespace test {
using proc_interface::AssetManager;
using proc_interface::PAsset;
using asset::PTimeline;
using asset::PSequence;
/***************************************************************************//**
* @test access the current session and verify the correct
* structure of the most important components: The session
* contains an Sequence, we can get at the Fixture, we have at least
* one Fork and the corresponding Fork-ID (asset) can be retrieved.
* @todo define further criteria to be checked
* @todo implement Sequence, Fixture, Session#rebuildFixture, handling of EntryID<Fork>
*/
class SessionStructure_test : public Test
{
virtual void
run (Arg)
{
Session::current.reset();
CHECK (Session::current.isUp());
verify_defaultStructure();
}
void
verify_defaultStructure()
{
PSess sess = Session::current;
CHECK (sess->isValid());
UNIMPLEMENTED("the real standard structure of the session"); //////////////////////////TICKET #499
#if false //////////////////////////////////////////////////////////////////////////////////////////////////////////TICKET #546
/////TODO the following is code from the old session mockup... try to rephrase it into the new (real) session API
//
CHECK (0 <= sess->currEDL().size()); // TODO implement
CHECK (0 <= sess->getFixture()->size()); // TODO implement
CHECK (sess->currEDL().getTracks()->isValid());
// PAsset track = sess->currEDL().getTracks()[0]; // TODO obsolete
// AssetManager& aMang = AssetManager::instance();
// CHECK (track == aMang.getAsset (track->getID()));
#endif //////////////////////////////////////////////////////////////////////////////////////////////////////////////TICKET #546
UNIMPLEMENTED ("how to refer to tracks...");
CHECK (0 < sess->timelines.size());
PTimeline til = sess->timelines[0];
CHECK (0 < sess->sequences.size());
PSequence seq = sess->sequences[0];
#if false //////////////////////////////////////////////////////////////////////////////////////////////////////////TICKET #546
CHECK (isSameObject (seq, til->getSequence()));
//verify default timeline
Axis& axis = til->getAxis();
CHECK (Time(0) == axis.origin());
CHECK (Time(0) == til->length()); ////////////////////////TICKET #177
//verify global pipes
//TODO
//verify default sequence
RFork rootFork = seq->rootFork();
CHECK (rootFork->isValid());
CHECK (Time(0) == rootFork->length());
CHECK (0 == rootFork->subForks.size());
CHECK (0 == rootFork->clips.size());
//TODO verify the output slots of the sequence
//TODO now use the generic query API to discover the same structure.
CHECK (til == *(sess->all<Timeline>()));
CHECK (seq == *(sess->all<Sequence>()));
CHECK (rootFork == *(sess->all<Fork>()));
CHECK (! sess->all<Clip>());
QueryFocus& focus = sess->focus();
CHECK (rootFork == focus.getObject());
focus.navigate (til);
CHECK (til.getBinding() == focus.getObject());
CHECK (rootFork == *(focus.children()));
#endif //////////////////////////////////////////////////////////////////////////////////////////////////////////////TICKET #546
}
};
/** Register this test class... */
LAUNCHER (SessionStructure_test, "unit session");
}}}} // namespace steam::mobject::session::test