This function allows to move the visible range such that it contains a given time position; the relative location of this point within the visible range however is in turn determined by relating it to the current overall canvas: if we are close to the beginning, the position is also located rather to the left side, and if we're approaching the canvas end, the position tends to the right side... (and yes, I am aware that the variant taking a rational number can be derailed by causing internal numeric overflow, when passing a maliciously crafted rational number, like INT_MAX-1 / INT_MAX ) |
||
|---|---|---|
| .. | ||
| draw | ||
| DIR_INFO | ||
| empty.html | ||
| InterfaceConcept_Varga.mm | ||
| renderengine.html | ||
| thinkPad.ichthyo.mm | ||
| uml | ||
| workflow.mm | ||