LUMIERA.clone/tests/core/backend/engine/scheduler-interface-test.cpp
Ichthyostega 2b8ac2d071 render job dummy passes unit test
the basic job and job closure interface is mostly settled now.
We can define and invoke render jobs, and distinguish jobs
through a hash ID
2013-09-07 02:37:17 +02:00

194 lines
6.3 KiB
C++

/*
SchedulerInterface(Test) - verify invocation structure of the scheduler interface
Copyright (C) Lumiera.org
2013, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
#include "lib/test/run.hpp"
#include "lib/util.hpp"
#include "backend/real-clock.hpp"
#include "backend/engine/scheduler-frontend.hpp"
#include "backend/engine/scheduler-diagnostics.hpp"
#include "backend/engine/dummy-job.hpp"
namespace backend {
namespace engine {
namespace test {
using util::isSameObject;
using lib::time::Duration;
using lib::time::Offset;
using lib::time::FSecs;
namespace { // test fixture: scheduling a dummy job operation...
Time TEST_START_TIME (backend::RealClock::now());
const Duration TEST_FRAME_DURATION(FSecs(1,2));
inline Offset
dummyFrameStart (uint frameNr)
{
return frameNr * TEST_FRAME_DURATION;
}
} //(End) test fixture
typedef SchedulerFrontend::JobTransaction JobTransaction;
/***************************************************************************
* @test verify and demonstrate the organisation of the high-level interface
* for defining jobs to be invoked by the scheduler.
*
* @see SchedulerFrongend
* @see DispatcherInterface_test
*/
class SchedulerInterface_test : public Test
{
virtual void
run (Arg)
{
SchedulerFrontend& scheduler = SchedulerFrontend::instance();
verify_simple_job_specification (scheduler);
verify_job_specification_variations (scheduler);
demonstrate_nested_job_specification (scheduler);
}
void
verify_simple_job_specification (SchedulerFrontend& scheduler)
{
SchedulerDiagnostics monitor(scheduler);
Job job = DummyJob::build();
Time deadline(TEST_START_TIME);
scheduler.startJobTransaction()
.addJob(deadline, job)
.commit();
CHECK ( monitor.is_scheduled_timebound (job));
CHECK (!monitor.is_scheduled_background (job));
CHECK (!monitor.is_scheduled_freewheeling (job));
}
void
verify_job_specification_variations (SchedulerFrontend& scheduler)
{
SchedulerDiagnostics monitor(scheduler);
JobTransaction tx = scheduler.startJobTransaction();
Job job1 = DummyJob::build();
Job job2 = DummyJob::build();
tx.addFreewheeling(job1);
tx.addBackground (job2);
CHECK (!monitor.is_scheduled_timebound (job1));
CHECK (!monitor.is_scheduled_timebound (job2));
CHECK (!monitor.is_scheduled_background (job1));
CHECK (!monitor.is_scheduled_background (job2));
CHECK (!monitor.is_scheduled_freewheeling (job1));
CHECK (!monitor.is_scheduled_freewheeling (job2));
tx.commit();
CHECK (!monitor.is_scheduled_timebound (job1));
CHECK (!monitor.is_scheduled_timebound (job2));
CHECK ( monitor.is_scheduled_background (job1));
CHECK ( monitor.is_scheduled_freewheeling (job2));
}
/** @test demonstrate how a tree of dependent render jobs
* can be handed over to the scheduler within a single "transaction"
*
* @remarks in the real usage situation, the definition of jobs will be
* driven by the exploration of a tree-like structure (the JobTicket).
* For the purpose of this interface demonstration test this recursive
* invocation structure is just emulated by a simple tail recursion.
* @see HierarchyOrientationIndicator_test#demonstrate_tree_rebuilding
*/
void
demonstrate_nested_job_specification (SchedulerFrontend& scheduler)
{
SchedulerDiagnostics monitor(scheduler);
JobTransaction startTx = scheduler.startJobTransaction();
uint dummyLevel = 5;
specifyJobs (startTx, dummyLevel);
startTx.commit();
for (uint i=0; i <=5; ++i)
{
Time nominalTime(dummyFrameStart (i));
Time deadline(TEST_START_TIME + nominalTime);
CHECK (monitor.has_job_scheduled_at (deadline));
CHECK (nominalTime == monitor.job_at(deadline).parameter.nominalTime);
}
}
/** recursive helper function to add several levels of prerequisites
* It is crucial for this function to be recursive: this allows us to represent
* a complete tree navigation as a sequence of job definitions to be "pulled"
* out from some opaque source
*/
static void
specifyJobs (JobTransaction& currentTx, uint dummyLevel)
{
uint frameNr = dummyLevel;
Time nominalTime(dummyFrameStart(frameNr));
Time deadline(TEST_START_TIME + nominalTime);
Job job = DummyJob::build(nominalTime, frameNr);
currentTx.addJob (deadline, job);
if (0 < dummyLevel)
{
JobTransaction dependentTx = currentTx.startPrerequisiteTx();
specifyJobs (dependentTx, dummyLevel-1);
currentTx.attach (dependentTx);
}
}
};
/** Register this test class... */
LAUNCHER(SchedulerInterface_test, "unit engine");
}}} // namespace backend::engine::test