LUMIERA.clone/tests/stage/model
Ichthyostega 2e4cd56f4f Relative-Hook: rectify the design
Partially as a leftover from the way more ambitious initial design,
we ended up with CanvasHook as an elaboration/specialisation of the
ViewHook abstraction. However, as it stands, this design is tilted,
since CanvasHook is not just an elaboration, but rather a variation
of the same basic idea.

And this is now more like a building pattern and less of a generic
framework, it seems adequate to separate these two variations completely,
even if this incurs a small amount of code duplication.


Actually this refactoring is necessary to resolve a bug, where
we ended up with the same Clip widgets attached two times to the
same Canvas control, one time through the ViewHook baseclass,
and a second time by the ctor of the "derived" CanvasHook
2021-01-30 13:29:50 +01:00
..
canvas-hook-test.cpp Relative-Hook: rectify the design 2021-01-30 13:29:50 +01:00
element-access-test.cpp Global-Layer-Renaming: fix remaining textual usages and IDs in the code 2018-12-10 00:09:56 +01:00
view-hook-test.cpp Relative-Hook: complete refactoring down to tracks and clips (see #1213) 2020-03-23 04:16:10 +01:00
w-link-test.cpp Global-Layer-Renaming: fix remaining textual usages and IDs in the code 2018-12-10 00:09:56 +01:00
zoom-window-test.cpp Timeline: draft a concept to attack the custom layout 2018-12-10 00:12:52 +01:00