Clone from the Lumiera Master-Repo (as Test for Forgejo)
https://git.lumiera.org/
This picks up the work for [ticket:1395 resolve integration of BufferProvider with DataSink (#1395)]: Almost a year ago, before the long hiatus due to important general clean-up and maintenance work, and the research regarding Video output — a discrepancy was discovered between the »Buffer Provider Protocol« and the »Output Slot Protocol«. This mismatch prevents us from building a simple preliminary `BufferProvider` to be used for the engine integration as part of the [ticket:1228 »Playback Vertical Slice«]. After re-establisihing the work context, I have read through the new Render Node code built last year, and distilled the sequence of buffer management operations that actually happen during a recursive `pull()` call. With this kowledge, I am now able to fill in the ''standard case for rendering'' — which I was unable to formulate during the first attempt of building the Render Engine in 2011. __Next Steps__: Redesign of the standard implementation base of the `BufferProvider` to prepare for a massively concurrent usage. |
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Lumiera -- the video NLE for Linux ================================== Version: 0.pre.05~dev :Date: 11/2025 ************************************************************* Lumiera is a non-linear video editing and compositing tool. The Application will allow to edit footage using common multimedia formats and audio/video stream codecs. Lumiera features nondestructive editing, compositing tools, a selection of effects plugins, processing in RGB, YUV and RGB-float colour models and the ability to mix media with differing sizes and framerates. Lumiera is especially well suited for large and elaborate professional editing tasks with lots of material, several scenes, nested sequences, colour grading, 3D support, full fledged sound montage and multiple edit versions prepared in parallel. NOTE: as of 11/2025, Lumiera is in early development stage; it is not usable yet. The above describes the Lumiera project vision, the implementation of which will require many more years. Visit https://Lumiera.org and join the mailing list when interested in Lumiera planning and development. **************************************************************** Lumiera pre-Alpha Versions -------------------------- .This source tree doesn't contain a working video editing application yet. Rather, it contains the framework and technology core of the envisioned Application »Lumiera«. What we attempt to build here is innovative, and we must engage in a series of integration steps to search for suitable pathways towards our envisaged architecture. Since 2024, the integration of the Render Engine takes centre stage, in an effort to establish a steady state realtime processing and display pipeline, still relying on generated video data rather than using a library to read and playback a video file. - https://Lumiera.org/documentation/design/governance/integration.html[Integration steps] - See also https://issues.lumiera.org/roadmap[Project roadmap] Build Requirements ------------------ For building Lumiera, you'll need: * C++23 compiler GCC >=14 (Clang fails atm) * Git Version management system * https://www.scons.org/[SCons build system] * https://www.boost.org/[Boost libraries] * https://github.com/bplaum/gavl[GAVL library] * https://www.alsa-project.org/[ALSA (libasound2-dev)] * https://nobug.pipapo.org/[NoBug library] * https://gtkmm.gnome.org/en/[gtkmm] * https://cgit.freedesktop.org/xorg/lib/libXv[libXv] * https://wiki.gnome.org/Projects/LibRsvg[lib rSVG] * https://git.lumiera.org/?p=debian/gdl;a=summary[lib GDL] * https://git.lumiera.org/?p=debian/gdlmm;a=summary[GDL-mm bindings] Further information: * Online documentation at https://Lumiera.org/download.html[Build and install]. * Documentation is also available in-tree in 'doc/user/tutorials/building.txt' * Source code can be retrieved with `git clone git://git.lumiera.org/LUMIERA` Debian Package -------------- Hermann Vosseler (aka Ichthyo) maintains a *Debian* packaging of the source tree - the package definition can be pulled from `git://git.lumiera.org/debian/lumiera/` - the package can be built by `git-buildpackage`