LUMIERA.clone/src/gui/ctrl/elem-access-dir.hpp
Ichthyostega 4071a58454 ElementAccess: fix first unit test case
ouch, the typedef Base /is/ already a pointer...
2018-04-14 01:59:41 +02:00

114 lines
3.3 KiB
C++

/*
ELEM-ACCESS-DIR.hpp - service to access generic elements in the UI
Copyright (C) Lumiera.org
2018, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file elem-access-directory.hpp
** A service to discover and access raw UI elements in a cross cutting way.
** This is the actual low-level implementation of the model::ElementAccess interface
** Tightly coupled to the internals of Lumiera's GTK UI, this implementation embodies
** all the inside knowledge necessary to navigate over the various levels (Windows,
** panels, views, specific components) to get at those elements abstracted as
** UI-Coordinates.
**
** @note as of 4/2018 this is a first draft and will remain unimplemented for the time being
** @todo WIP-WIP-WIP need to learn more about the concrete UI implementation ///////////////////////TICKET #1134
**
** @see view-locator.hpp
** @see navigator.hpp
**
*/
#ifndef GUI_CTRL_ELEM_ACCESS_DIR_H
#define GUI_CTRL_ELEM_ACCESS_DIR_H
#include "lib/error.hpp"
#include "gui/model/element-access.hpp"
#include "gui/ctrl/window-locator.hpp"
#include "gui/ctrl/panel-locator.hpp"
//#include "lib/symbol.hpp"
//#include "lib/util.hpp"
//#include <string>
namespace gui {
namespace ctrl{
// using util::isnil;
// using std::string;
using interact::UICoord;
/**
* Low-level service to navigate the internals of the Lumiera GTK UI.
* @todo mostly not yet implemented as of 4/2018 -- need to learn more about aforementioned internals.
*/
class ElemAccessDir
: public model::ElementAccess
{
WindowLocator& windowLoc_;
PanelLocator& panelLoc_;
public:
explicit
ElemAccessDir (WindowLocator& windowLocatorService, PanelLocator& panelLocatorService)
: windowLoc_{windowLocatorService}
, panelLoc_{panelLocatorService}
{ }
/* == ElementAccess interface == */
RawResult
performAccessTo (UICoord const&, size_t limitCreation) override
{
UNIMPLEMENTED ("implementation of access function based on real UI widgets");
}
#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #1134
if (isDeaf())
this->transmogrify (solution);
#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #1134
protected:
};
/** @internal in case
*/
}} // namespace gui::ctrl
#endif /*GUI_CTRL_ELEM_ACCESS_DIR_H*/