LUMIERA.clone/tests/core/steam/mobject/placement-hierarchy-test.cpp
Ichthyostega 3b2e5db7b4 Dispatcher-Pipeline: consider how to access render nodes from job
...this opens up yet another difficult question and a host of new problems
- how are prerequisites detected or arranged by the Builder
- how are prerequisites represented?
- what is an ExitNode in terms of implementation? A subclass of ProcNode?
- how will the actual implementation of JobTicket creation (on-demand) work?
- how to adapt the Mock implementation, while retaining the Specification
  for Segments and prerequisites?
2023-06-06 04:25:12 +02:00

173 lines
6.4 KiB
C++

/*
PlacementHierarchy(Test) - cooperating hierarchical placement types
Copyright (C) Lumiera.org
2009, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
/** @file placement-hierarchy-test.cpp
** unit test \ref PlacementHierarchy_test
*/
#include "lib/test/run.hpp"
#include "lib/test/test-helper.hpp"
#include "lib/depend-inject.hpp"
#include "vault/media-access-mock.hpp"
#include "steam/mobject/test-dummy-mobject.hpp"
#include "steam/mobject/session/clip.hpp"
#include "steam/mobject/placement.hpp"
#include "steam/asset/media.hpp"
#include "lib/format-cout.hpp"
#include "lib/error.hpp"
#include "lib/util.hpp"
namespace steam {
namespace mobject {
namespace session {
namespace test {
using session::Clip;
using lib::test::showSizeof;
using namespace mobject::test;
using lumiera::error::LUMIERA_ERROR_ASSERTION;
using MediaAccessMock = lib::DependInject<vault::MediaAccessFacade>
::Local<vault::test::MediaAccessMock>;
/***********************************************************************************//**
* @test creating placements specifically typed, forming an hierarchy of placement types
* which loosely mirrors the hierarchy of the pointee types. Assignments between
* placement of differing type, while still sharing ownership.
* @see mobject::Placement
* @see mobject::MObject#create
* @see lib::hash::HashIndexed
*/
class PlacementHierarchy_test : public Test
{
virtual void
run (Arg)
{
MediaAccessMock useMockMedia;
typedef Placement<MObject> PMObj;
typedef TestPlacement<> PDummy;
typedef TestPlacement<TestSubMO1> PSub1;
typedef TestPlacement<TestSubMO2> PSub2;
typedef TestPlacement<TestSubMO21,TestSubMO2> PSub21;
PSub1 pSub1(*new TestSubMO1);
PSub2 pSub2(*new TestSubMO2);
PSub21 pSub3(*new TestSubMO21);
PDummy pSubM (pSub3);
PMObj pClip = asset::Media::create("test-1", asset::VIDEO)->createClip();
CHECK (INSTANCEOF (Placement<MObject>, &pSub1));
CHECK (INSTANCEOF (Placement<MObject>, &pSub2));
CHECK (INSTANCEOF (Placement<MObject>, &pSub3));
CHECK (INSTANCEOF (Placement<MObject>, &pSubM));
CHECK (INSTANCEOF (Placement<DummyMO>, &pSub1));
CHECK (INSTANCEOF (Placement<DummyMO>, &pSub2));
CHECK (INSTANCEOF (Placement<DummyMO>, &pSub3));
CHECK (INSTANCEOF (TestPlacement<DummyMO>, &pSub1));
CHECK (INSTANCEOF (TestPlacement<DummyMO>, &pSub2));
CHECK (INSTANCEOF (TestPlacement<DummyMO>, &pSub3));
CHECK ( INSTANCEOF (TestPlacement<TestSubMO2>, &pSub3));
// the following won't succeed...
// CHECK (INSTANCEOF (TestPlacement<TestSubMO21>, &pSub2)); // parent not instance of subclass
// CHECK (INSTANCEOF (TestPlacement<TestSubMO2>, &pSub1)); // separate branch in the hierarchy
cout << showSizeof(pSub1) << endl;
cout << showSizeof(pSub2) << endl;
cout << showSizeof(pSub3) << endl;
cout << showSizeof(pSubM) << endl;
cout << showSizeof(pClip) << endl;
CHECK (sizeof(pSub1) == sizeof(pSub3));
CHECK (sizeof(pClip) == sizeof(pSub3));
cout << pSub1 << endl;
cout << pSub2 << endl;
cout << pSub3 << endl;
cout << pSubM << endl;
cout << pClip << endl;
pSub3->specialAPI();
CHECK (2 == pSubM.use_count());
CHECK (2 == pSub3.use_count());
pClip = pSubM; // slicing and shared ownership
CHECK (3 == pSubM.use_count());
CHECK (3 == pSub3.use_count());
CHECK (3 == pClip.use_count());
// now do a brute-force re-interpretation
// note this is still protected by an ASSERT on the operator->()
PSub21& hijacked = reinterpret_cast<PSub21&> (pClip);
hijacked->specialAPI();
CHECK (3 == hijacked.use_count());
CHECK (hijacked.getID() == pClip.getID());
cout << format_PlacementID(pSub1) << endl;
cout << format_PlacementID(pSub2) << endl;
cout << format_PlacementID(pSub3) << endl;
cout << format_PlacementID(pSubM) << endl;
cout << format_PlacementID(pClip) << endl;
pClip = pSub1;
CHECK (2 == pSubM.use_count());
CHECK (2 == pSub3.use_count());
CHECK (2 == pClip.use_count());
CHECK (2 == pSub1.use_count());
#if false
///////////////////////////////////////////////////////////////////////////////TODO: find a way to configure NoBug to throw in case of assertion
///////////////////////////////////////////////////////////////////////////////TODO: configure NoBug specifically for the testsuite
VERIFY_ERROR (ASSERTION, hijacked->specialAPI() );
#endif
// runtime type diagnostics based on pointee RTTI
CHECK ( pSub2.isCompatible<MObject>());
CHECK ( pSub2.isCompatible<DummyMO>());
CHECK ( pSub2.isCompatible<TestSubMO2>());
CHECK (!pSub2.isCompatible<TestSubMO21>());
CHECK (!pSub2.isCompatible<TestSubMO1>());
CHECK (!pSub2.isCompatible<Clip>());
}
};
/** Register this test class... */
LAUNCHER (PlacementHierarchy_test, "unit session");
}}}} // namespace steam::mobject::session::test