...it turns out that we actually do not need to wrap TreeExplorer on the builder types, because basically there is only a single active builder type, and the complete processing pipeline can be assembled in a single terminal function. The type rebinding problem can thus be solved just by a simple marker struct, which inherits from a template parameter |
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| .. | ||
| asset | ||
| control | ||
| engine | ||
| mobject | ||
| play | ||