effectively we rely in the micro tick timescale promoted by libGAVL, but it seems indicated to introduce our own constant definition. And also clarify some comments and tests. (this changeset does not change any values or functionality)
273 lines
9.4 KiB
C++
273 lines
9.4 KiB
C++
/*
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TimeMutation(Test) - explicitly changing time specifications
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Copyright (C) Lumiera.org
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2011, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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/** @file time-mutation-test.cpp
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** unit test \ref TimeMutation_test
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*/
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#include "lib/test/run.hpp"
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#include "lib/test/test-helper.hpp"
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#include "lib/time/timevalue.hpp"
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#include "lib/time/timequant.hpp"
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#include "lib/time/mutation.hpp"
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#include "steam/asset/meta/time-grid.hpp"
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#include "lib/util.hpp"
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#include <boost/lexical_cast.hpp>
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#include <string>
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using boost::lexical_cast;
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using util::isnil;
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using std::string;
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namespace lib {
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namespace time{
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namespace test{
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using steam::asset::meta::TimeGrid;
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namespace {
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inline string
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pop (Arg arg)
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{
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if (isnil (arg)) return "";
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string entry = arg[0];
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arg.erase (arg.begin());
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return entry;
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}
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}
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/************************************************************//**
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* @test cover all basic cases for mutating a time specification.
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* - change to a given value
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* - change by an offset
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* - change using a grid value
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* - apply an (grid) increment
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*/
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class TimeMutation_test : public Test
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{
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gavl_time_t
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random_or_get (string arg)
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{
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if (isnil(arg))
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return gavl_time_t (1 + (rand() % 100000)) * TimeValue::SCALE;
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else
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return lexical_cast<gavl_time_t> (arg);
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}
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struct TestValues
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{
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TimeVar var;
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Duration dur;
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TimeSpan span;
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QuTime quant;
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TestValues (TimeValue o)
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: var(o)
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, dur(o)
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, span(o, Offset(o))
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, quant(o, "test_grid")
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{ }
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};
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virtual void
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run (Arg arg)
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{
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TimeValue o (random_or_get (pop(arg)));
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TimeValue c (random_or_get (pop(arg)));
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CHECK (o != c, "unsuitable testdata");
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// using a 25fps-grid, but with an time origin offset by 1/50sec
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TimeGrid::build("test_grid", FrameRate::PAL, Time(FSecs(1,50)));
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QuTime qChange (c, "test_grid");
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FrameNr count(qChange);
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mutate_by_Value (o, Time(c));
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mutate_by_Offset (o, Offset(c));
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mutate_quantised (o, qChange);
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mutate_by_Increment(o, count);
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}
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void
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mutate_by_Value(TimeValue original, Time newStart)
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{
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TestValues t(original);
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CHECK (t.span.start() == original);
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t.span.accept (Mutation::changeTime (newStart));
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CHECK (t.span.start() != original);
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CHECK (t.span.start() == newStart);
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// instead of invoking directly, we can store and copy mutation messages
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EncapsulatedMutation change_back(Mutation::changeTime (Time(original)));
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t.span.accept (change_back);
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CHECK (t.span.start() == original);
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CHECK (t.quant == original);
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t.quant.accept (Mutation::changeTime (newStart));
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CHECK (t.quant != original);
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CHECK (t.quant == newStart);
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// Durations have no start time...
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VERIFY_ERROR (INVALID_MUTATION, t.dur.accept(change_back));
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VERIFY_ERROR (INVALID_MUTATION, t.span.duration().accept(change_back));
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CHECK (t.dur == original);
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t.dur.accept (Mutation::changeDuration (Duration(2*t.var)));
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CHECK (t.dur != original);
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CHECK (t.dur == t.var*2);
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CHECK (t.span.start() == original);
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CHECK (t.span.duration() == original);
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t.span.accept (Mutation::changeDuration(Duration(3*t.var)));
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CHECK (t.span.duration() != original);
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CHECK (t.span.duration() == t.var*3); // affects the duration,
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CHECK (t.span.start() == original); // while the start time remains unaltered
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// can't change the 'duration' of a quantised time point...
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VERIFY_ERROR (INVALID_MUTATION, t.quant.accept(Mutation::changeDuration (Duration(t.var))));
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}
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void
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mutate_by_Offset (TimeValue original, Offset change)
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{
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TestValues t(original);
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TimeValue& should_be(t.var+=change); // use as ref for verification
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CHECK (t.span == original);
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CHECK (t.span != should_be);
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t.span.accept (Mutation::adjust (change));
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CHECK (t.span == should_be);
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t.dur.accept (Mutation::adjust (change));
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CHECK (t.dur == should_be);
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t.quant.accept (Mutation::adjust (change));
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CHECK (t.quant == should_be);
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// adjustment is cumulative
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EncapsulatedMutation back_off = Mutation::adjust (-change);
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t.span.accept (back_off);
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CHECK (t.span == original);
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t.span.accept (back_off);
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t.span.accept (back_off);
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t.span.accept (back_off);
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CHECK (t.span == Time(original) - 3*change);
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}
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void
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mutate_quantised (TimeValue original, QuTime change)
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{
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TestValues t(original);
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t.var = change;
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CHECK (Time(change) == t.var); // the underlying raw time value
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CHECK (t.span == original);
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t.span.accept (Mutation::materialise (change));
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CHECK (t.span != original);
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CHECK (t.span != t.var); // really materialised (grid-aligned)
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// simulate what happened by explicit operations...
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Secs seconds = change.formatAs<format::Seconds>();
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PQuant quantiser(change);
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Time materialised (quantiser->materialise(change));
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CHECK (t.span == materialised);
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CHECK (t.span.duration() == original); // not affected by mutation as usual
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VERIFY_ERROR (INVALID_MUTATION, t.dur.accept (Mutation::materialise (change)));
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// not surprising, a time point has no duration!!
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CHECK (t.quant == original);
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t.quant.accept (Mutation::materialise (change));
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CHECK (t.quant != original);
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CHECK (t.quant == materialised);
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// but note, here we checked the underlying raw value.
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// because t.quant is itself quantised, this might
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// result in a second, chained quantisation finally
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// Here accidentally both the change and t.quant use the same grid.
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// For a more contrived example, we try to use a different grid...
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TimeGrid::build("special_funny_grid", 1, Time(0,-10)); // (1 frame per second, zero point at -10s)
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QuTime funny (original, "special_funny_grid");
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funny.accept (Mutation::materialise (change));
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CHECK (funny == t.quant); // leading to the same raw value this far
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Time doublyQuantised (PQuant(funny)->materialise(funny));
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CHECK (doublyQuantised != materialised);
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}
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void
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mutate_by_Increment (TimeValue original, int change)
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{
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TestValues t(original);
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// without any additional specification,
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// the nudge-Mutation uses a 'natural grid'
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t.span.accept (Mutation::nudge (change));
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t.dur.accept (Mutation::nudge (change));
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t.var += Time(FSecs(change)); // natural grid is in seconds
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CHECK (t.span.start() == t.var);
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CHECK (t.dur == t.var);
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// any other grid can be specified explicitly
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t.dur.accept (Mutation::nudge (change, "test_grid"));
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CHECK (t.dur != t.var);
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CHECK (t.dur == t.var + change * FrameRate::PAL.duration());
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// ....this time the change was measured in grid units,
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// taken relative to the origin of the specified grid
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PQuant testGrid = Quantiser::retrieve("test_grid");
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Offset distance (testGrid->timeOf(0), testGrid->timeOf(change));
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CHECK (distance == change * FrameRate::PAL.duration());
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CHECK (t.dur - t.var == distance);
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// To the contrary, *quantised* values behave quite differently...
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long frameNr = t.quant.formatAs<format::Frames>();
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t.quant.accept (Mutation::nudge (change));
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CHECK (t.quant != original);
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long frameNr_after = t.quant.formatAs<format::Frames>();
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CHECK (frameNr_after == frameNr + change);
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//i.e. the quantised time's own grid is used
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}
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};
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/** Register this test class... */
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LAUNCHER (TimeMutation_test, "unit common");
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}}} // namespace lib::time::test
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