LUMIERA.clone/tests/basics/time/time-value-test.cpp
Ichthyostega 48a829d544 Library: clarify usage of the basic time scale
effectively we rely in the micro tick timescale promoted by libGAVL,
but it seems indicated to introduce our own constant definition.
And also clarify some comments and tests.

(this changeset does not change any values or functionality)
2018-12-10 00:12:52 +01:00

449 lines
14 KiB
C++

/*
TimeValue(Test) - working with time values and time intervals in C++...
Copyright (C) Lumiera.org
2010, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
/** @file time-value-test.cpp
** unit test \ref TimeValue_test
*/
#include "lib/test/run.hpp"
#include "lib/test/test-helper.hpp"
#include "lib/time/timevalue.hpp"
#include "lib/format-cout.hpp"
#include "lib/util.hpp"
#include <boost/lexical_cast.hpp>
#include <string>
using boost::lexical_cast;
using util::isnil;
using std::string;
using lumiera::error::LERR_(BOTTOM_VALUE);
namespace lib {
namespace time{
namespace test{
/****************************************************//**
* @test verify handling of time values, time intervals.
* - creating times and time intervals
* - comparisons
* - time arithmetics
*/
class TimeValue_test : public Test
{
gavl_time_t
random_or_get (Arg arg)
{
if (isnil(arg))
return 1 + (rand() % 10000);
else
return lexical_cast<gavl_time_t> (arg[1]);
}
virtual void
run (Arg arg)
{
TimeValue ref (random_or_get(arg));
checkBasicTimeValues (ref);
checkMutableTime (ref);
checkTimeConvenience (ref);
verify_invalidFramerateProtection();
createOffsets (ref);
buildDuration (ref);
buildTimeSpan (ref);
compareTimeSpan (Time(ref));
relateTimeIntervals (ref);
verify_fractionalOffset();
}
/** @test creating some time values and performing trivial comparisons.
* @note you can't do much beyond that, because TimeValues as such
* are a "dead end": they are opaque and can't be altered.
*/
void
checkBasicTimeValues (TimeValue org)
{
TimeValue zero;
TimeValue one (1);
TimeValue max (Time::MAX);
TimeValue min (Time::MIN);
TimeValue val (org);
CHECK (zero == zero);
CHECK (zero <= zero);
CHECK (zero >= zero);
CHECK (zero < one);
CHECK (min < max);
CHECK (min < val);
CHECK (val < max);
// mixed comparisons with raw numeric time
gavl_time_t g2 (-2);
CHECK (zero > g2);
CHECK (one > g2);
CHECK (one >= g2);
CHECK (g2 < max);
CHECK (!(g2 > max));
CHECK (!(g2 < min));
}
/** @test time variables can be used for the typical calculations,
* like summing and subtracting values, as well as multiplication
* with a scale factor. Additionally, the raw time value is
* accessible by conversion.
*/
void
checkMutableTime (TimeValue org)
{
TimeVar zero;
TimeVar one = TimeValue(1);
TimeVar two = TimeValue(2);
TimeVar var (org);
var += two;
var *= 2;
CHECK (zero == (var - 2*(org + two)) );
// the transient vars caused no side-effects
CHECK (var == 2*two + org + org);
CHECK (two == TimeValue(2));
var = org; // assign new value
CHECK (zero == (var - org));
CHECK (zero < one);
CHECK (one < two);
CHECK (var < Time::MAX);
CHECK (var > Time::MIN);
gavl_time_t raw (var);
CHECK (raw == org);
CHECK (raw > org - two);
// unary minus will flip around origin
CHECK (zero == -var + var);
CHECK (zero != -var);
CHECK (var == org); // unaltered
}
/** @test additional convenience shortcuts supported
* especially by the canonical Time values.
*/
void
checkTimeConvenience (TimeValue org)
{
Time o1(org);
TimeVar v(org);
Time o2(v);
CHECK (o1 == o2);
CHECK (o1 == org);
// time in seconds
Time t1(FSecs(1));
CHECK (t1 == TimeValue(TimeValue::SCALE));
// create from fractional seconds
FSecs halve(1,2);
CHECK (0.5 == boost::rational_cast<double> (halve));
Time th(halve);
CHECK (th == TimeValue(TimeValue::SCALE/2));
Time tx1(500,0);
CHECK (tx1 == th);
Time tx2(1,2);
CHECK (tx2 == TimeValue(2.001*TimeValue::SCALE));
Time tx3(1,1,1,1);
CHECK (tx3 == TimeValue(TimeValue::SCALE*(0.001 + 1 + 60 + 60*60)));
CHECK ("1:01:01.001" == string(tx3));
// create time variable on the fly....
CHECK (th+th == t1);
CHECK (t1-th == th);
CHECK (((t1-th)*=2) == t1);
CHECK (th-th == TimeValue(0));
// that was indeed a temporary and didn't affect the originals
CHECK (t1 == TimeValue(TimeValue::SCALE));
CHECK (th == TimeValue(TimeValue::SCALE/2));
}
void
verify_invalidFramerateProtection()
{
VERIFY_ERROR (BOTTOM_VALUE, FrameRate infinite(0) );
VERIFY_ERROR (BOTTOM_VALUE, FrameRate infinite(0,123) );
CHECK (isnil (Duration (0, FrameRate::PAL)));
CHECK (isnil (Duration (0, FrameRate(123))));
}
void
createOffsets (TimeValue org)
{
TimeValue four(4);
TimeValue five(5);
Offset off5 (five);
CHECK (0 < off5);
TimeVar point(org);
point += off5;
CHECK (org < point);
Offset reverse(point,org);
CHECK (reverse < off5);
CHECK (reverse.abs() == off5);
CHECK (0 == off5 + reverse);
// chaining and copy construction
Offset off9 (off5 + Offset(four));
CHECK (9 == off9);
// simple linear combinations
CHECK (7 == -2*off9 + off5*5);
// build offset by number of frames
Offset byFrames(-125, FrameRate::PAL);
CHECK (Time(FSecs(-5)) == byFrames);
CHECK (Offset(-5, FrameRate(5,4)) == -Offset(5, FrameRate(5,4)));
CHECK (Offset(3, FrameRate(3)) == Offset(12345, FrameRate(24690,2)));
} // precise rational number calculations
void
buildDuration (TimeValue org)
{
TimeValue zero;
TimeVar point(org);
point += TimeValue(5);
CHECK (org < point);
Offset backwards(point,org);
CHECK (backwards < zero);
Duration distance(backwards);
CHECK (distance > zero);
CHECK (distance == backwards.abs());
Duration len1(Time(23,4,5,6));
CHECK (len1 == Time(FSecs(23,1000)) + Time(0, 4 + 5*60 + 6*3600));
Duration len2(Time(FSecs(-10))); // negative specs...
CHECK (len2 == Time(FSecs(10)));//
CHECK (len2 > zero); // will be taken absolute
Duration unit(50, FrameRate::PAL);
CHECK (Time(0,2,0,0) == unit); // duration of 50 frames at 25fps is... (guess what)
CHECK (FrameRate::PAL.duration() == Time(FSecs(1,25)));
CHECK (FrameRate::NTSC.duration() == Time(FSecs(1001,30000)));
cout << "NTSC-Framerate = " << FrameRate::NTSC.asDouble() << endl;
CHECK (zero == Duration::NIL);
CHECK (isnil (Duration::NIL));
// assign to variable for calculations
point = backwards;
point *= 2;
CHECK (point < zero);
CHECK (point < backwards);
CHECK (distance + point < zero); // using the duration as offset
CHECK (distance == backwards.abs()); // while this didn't alter the duration as such
}
void
verify_fractionalOffset ()
{
typedef boost::rational<FrameCnt> Frac;
Duration three (TimeValue(3)); // three micro seconds
Offset o1 = Frac(1,2) * three;
CHECK (o1 > Time::ZERO);
CHECK (o1 == TimeValue(1)); // bias towards the next lower micro grid position
Offset o2 = -Frac(1,2) * three;
CHECK (o2 < Time::ZERO);
CHECK (o2 == TimeValue(-2));
CHECK (three * Frac(1,2) * 2 != three);
CHECK (three *(Frac(1,2) * 2) == three);
// integral arithmetics is precise,
// but not necessarily exact!
}
void
buildTimeSpan (TimeValue org)
{
TimeValue zero;
TimeValue five(5);
TimeSpan interval (Time(org), Duration(Offset (org,five)));
// the time span behaves like a time
CHECK (org == interval);
// can get the length by direct conversion
Duration theLength(interval);
CHECK (theLength == Offset(org,five).abs());
Time endpoint = interval.end();
TimeSpan successor (endpoint, FSecs(2));
CHECK (Offset(interval,endpoint) == Offset(org,five).abs());
CHECK (Offset(endpoint,successor.end()) == Duration(successor));
cout << "Interval-1: " << interval
<< " Interval-2: " << successor
<< " End point: " << successor.end()
<< endl;
}
void
compareTimeSpan (Time const& org)
{
TimeSpan span1 (org, org+org); // using the distance between start and end point
TimeSpan span2 (org, Offset(org, Time::ZERO)); // note: the offset is taken absolute, as Duration
TimeSpan span3 (org, FSecs(5,2)); // Duration given explicitly, in seconds
TimeSpan span4 (org, FSecs(5,-2)); // again: the Duration is taken absolute
CHECK (span1 == span2);
CHECK (span2 == span1);
CHECK (span3 == span4);
CHECK (span4 == span3);
CHECK (span1 != span3);
CHECK (span3 != span1);
CHECK (span1 != span4);
CHECK (span4 != span1);
CHECK (span2 != span3);
CHECK (span3 != span2);
CHECK (span2 != span4);
CHECK (span4 != span2);
// especially note that creating a TimeSpan
// based on offset will take the offset absolute
CHECK (span1.end() == span2.end());
CHECK (span3.end() == span4.end());
// Verify the extended order on time intervals
TimeSpan span1x (org+org, Duration(org)); // starting later than span1
TimeSpan span3y (org, FSecs(2)); // shorter than span3
TimeSpan span3z (org+org, FSecs(2)); // starting later and shorter than span3
CHECK (span1 != span1x);
CHECK (span3 != span3y);
CHECK (span3 != span3z);
CHECK ( span1 < span1x);
CHECK ( span1 <= span1x);
CHECK (!(span1 > span1x));
CHECK (!(span1 >= span1x));
CHECK ( span3 > span3y);
CHECK ( span3 >= span3y);
CHECK (!(span3 < span3y));
CHECK (!(span3 <= span3y));
CHECK ( span3 < span3z); // Note: the start point takes precedence on comparison
CHECK ( span3y < span3z);
// Verify this order is really different
// than the basic ordering of time values
CHECK (span1 < span1x);
CHECK (span1.duration() == span1x.duration());
CHECK (span1.start() < span1x.start());
CHECK (span1.end() < span1x.end());
CHECK (span3 > span3y);
CHECK (span3.duration() > span3y.duration());
CHECK (span3.start() == span3y.start());
CHECK (span3.end() > span3y.end());
CHECK (Time(span3) == Time(span3y));
CHECK (span3 < span3z);
CHECK (span3.duration() > span3z.duration());
CHECK (span3.start() < span3z.start());
CHECK (span3.end() != span3z.end()); // it's shorter, and org can be random, so that's all we know
CHECK (Time(span3) < Time(span3z));
CHECK (span3y < span3z);
CHECK (span3y.duration() == span3z.duration());
CHECK (span3y.start() < span3z.start());
CHECK (span3y.end() < span3z.end());
CHECK (Time(span3) < Time(span3z));
}
void
relateTimeIntervals (TimeValue org)
{
Time oneSec(FSecs(1));
TimeSpan span1 (org, FSecs(2));
TimeSpan span2 (oneSec + org, FSecs(2));
TimeVar probe(org);
CHECK ( span1.contains(probe));
CHECK (!span2.contains(probe));
probe = span2;
CHECK ( span1.contains(probe));
CHECK ( span2.contains(probe));
probe = span1.end();
CHECK (!span1.contains(probe)); // Note: end is always exclusive
CHECK ( span2.contains(probe));
probe = span2.end();
CHECK (!span1.contains(probe));
CHECK (!span2.contains(probe));
}
};
/** Register this test class... */
LAUNCHER (TimeValue_test, "unit common");
}}} // namespace lib::time::test