LUMIERA.clone/src/proc/control/session-command-interface-proxy.hpp
Ichthyostega 4975712b5e copy-n-paste-programming to define SessionCommand interface / service
...the sheer amount of mechanical replacements scattered all over these
files might be a vivid indication, that the design of the interface system
is subobptimal ;-)
2016-12-12 03:09:08 +01:00

81 lines
2.6 KiB
C++

/*
SessionCommand(Proxy) - public service to invoke commands on the session
Copyright (C) Lumiera.org
2016, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
/** @file session-command-interface-proxy.hpp
** This is an implementation fragment, intended to be included into common/interfaceproxy.cpp
**
** The purpose is to define a proxy implementation of proc::control::SessionCommand, in order to
** redirect any calls through the associated C Language Interface "lumieraorg_SessionCommand"
**
** @see session-command-facade.hpp
** @see session-command-service.hpp actual implementation within the GUI
*/
/* ==================== SessionCommand =================================== */
#include "include/session-command-facade.h"
namespace proc {
namespace control {
/** storage for the facade proxy factory
* used by client code to invoke through the interface */
lumiera::facade::Accessor<SessionCommand> SessionCommand::facade;
}} // namespace proc::control
namespace lumiera {
namespace facade {
typedef InstanceHandle< LUMIERA_INTERFACE_INAME(lumieraorg_SessionCommand, 0)
, proc::control::SessionCommand
> IHandle_SessionCommand;
template<>
class Proxy<IHandle_SessionCommand>
: public Holder<IHandle_SessionCommand>
{
//----Proxy-Implementation-of-SessionCommand--------
void displayInfo (string const& text) override { _i_.displayInfo (cStr(text)); }
void triggerGuiShutdown (string const& cause) override { _i_.triggerGuiShutdown (cStr(cause)); }
public:
Proxy (IHandle const& iha) : THolder(iha) {}
};
template void openProxy<IHandle_SessionCommand> (IHandle_SessionCommand const&);
template void closeProxy<IHandle_SessionCommand> (void);
}} // namespace lumiera::facade