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143 lines
4.5 KiB
C++
143 lines
4.5 KiB
C++
/*
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SessionManager(Test) - accessing, loading and saving the Session/EDL
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Copyright (C) CinelerraCV
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2007, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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#include "common/test/run.hpp"
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#include "proc/mobject/session.hpp"
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#include "proc/mobject/session/testsession1.hpp"
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//#include "common/util.hpp"
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//#include <boost/format.hpp>
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#include <iostream>
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//using boost::format;
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using std::string;
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using std::cout;
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namespace mobject
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{
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namespace session
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{
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namespace test
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{
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/*******************************************************************************
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* Check the session management operations provided by mobject::session::Seesion
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* This includes accessing the current Session (somewhat a singleton).
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* @todo load a Mock session
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* @todo create a session and save (serialize) it
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* @todo load a real test session
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*/
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class SessionManager_test : public Test
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{
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virtual void
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run (Arg arg)
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{
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getCurrentSession ();
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clearSession();
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loadMockSession();
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clearSession();
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buildTestseesion1();
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string serialized;
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saveSession (serialized);
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loadSession (serialized);
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ASSERT (checkTestsession1());
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}
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/** @test accessing the current (global) session
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*/
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void
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getCurrentSession ()
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{
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PSess sess = Session::current;
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ASSERT (sess->isValid());
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}
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/** @test clear current session contents
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* without resetting global session config.
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* @todo implement all session content, implement
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* mobject and asset deletion operations.
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*/
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void
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clearSession ()
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{
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UNIMPLEMENTED ("clear objects in current session");
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Session::current.clear();
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}
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/** @test reset global session config and start with
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* a pristine default session.
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* @todo define the "global session config", implement session default ctor
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*/
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void
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resetSession ()
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{
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UNIMPLEMENTED ("construct a pristine session");
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Session::current.reset();
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}
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/** @test use a mock session serializer to load
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* a preconfigured test session. Verify
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* objects are wired correctly.
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* @todo implement rebuilding session, implement mock session serializer
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*/
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void
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loadMockSession ()
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{
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UNIMPLEMENTED ("rebuild session using a mock serializer");
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}
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/** @test load serialized session using the
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* real session serializer implementation.
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* @param src string with serialized session data
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* @todo implement real session serializer
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*/
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void
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loadSession (const string& src)
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{
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UNIMPLEMENTED ("loding real sesion");
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}
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/** @test serialize (save) the current session
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* @param dest string recieving the generated serialized stream
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* @todo implement real session serializer
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*/
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void
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saveSession (string& dest)
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{
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UNIMPLEMENTED ("serialize current session");
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}
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};
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/** Register this test class... */
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LAUNCHER (SessionManager_test, "function session");
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} // namespace test
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} // namespace session
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} // namespace mobject
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