LUMIERA.clone/src/proc/control/proc-dispatcher.cpp
Ichthyostega 4d45dfd4be introduce CommandDispatch interface
this allows to let the DispatcherLoop actually serve
as implementation facility for the SessionCommandService
2016-12-15 05:21:03 +01:00

228 lines
5.4 KiB
C++

/*
ProcDispatcher - Proc-Layer command dispatch and execution
Copyright (C) Lumiera.org
2008, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
#include "lib/error.hpp"
#include "include/logging.h"
#include "proc/control/proc-dispatcher.hpp"
#include "proc/control/command-dispatch.hpp"
#include "proc/mobject/session.hpp"
#include "backend/thread-wrapper.hpp"
//#include "proc/mobject/mobject-ref.hpp"
//#include "proc/mobject/mobject.hpp"
//#include "proc/mobject/placement.hpp"
//#include <boost/format.hpp>
//using boost::str;
using backend::ThreadJoinable;
using lib::Sync;
using lib::RecursiveLock_Waitable;
namespace proc {
namespace control {
class DispatcherLoop
: ThreadJoinable
, public CommandDispatch
, public Sync<RecursiveLock_Waitable>
{
bool canDispatch_{false};
bool blocked_ {false};
public:
DispatcherLoop (Subsys::SigTerm notification)
: ThreadJoinable("Lumiera Session"
, bind (&DispatcherLoop::run, this, notification))
{
INFO (session, "Proc-Dispatcher running...");
}
~DispatcherLoop()
{
this->join();
INFO (session, "Proc-Dispatcher stopped.");
}
void
activateCommandProecssing()
{
Lock sync(this);
canDispatch_ = true;
INFO (command, "Session command processing activated.");
TODO ("implement command processing queue");
}
void
deactivateCommandProecssing()
{
Lock sync(this);
canDispatch_ = false;
INFO (command, "Session command interface closed.");
TODO ("implement command processing queue");
}
/* === CommandDispatch interface === */
void
clear() override
{
Lock sync(this);
UNIMPLEMENTED ("clear the queue");
}
size_t
size() const
{
TODO ("implement command processing queue");
return 0;
}
private:
void
run (Subsys::SigTerm sigTerm)
{
string errorMsg;
try
{
TODO ("actually do something in the loop");
sleep(2);
}
catch (lumiera::Error& problem)
{
errorMsg = problem.what();
lumiera_error(); // clear error flag
}
catch (...)
{
errorMsg = string{lumiera_error()};
}
sigTerm (&errorMsg);
}
};
/** storage for Singleton access */
lib::Depend<ProcDispatcher> ProcDispatcher::instance;
/** */
bool
ProcDispatcher::start (Subsys::SigTerm termNotification)
{
Lock sync(this);
if (runningLoop_) return false;
runningLoop_.reset (
new DispatcherLoop (
[=] (string* problemMessage)
{
runningLoop_.reset();
termNotification(problemMessage);
}));
if (active_)
runningLoop_->activateCommandProecssing();
return true;
}
/** */
bool
ProcDispatcher::isRunning()
{
Lock sync(this);
return bool(runningLoop_);
}
/** */
void
ProcDispatcher::requestStop()
{
Lock sync(this);
UNIMPLEMENTED ("trigger shutdown into the dispacher loop thread");
}
/** activate processing of enqueued session commands.
* @remarks command processing serves as public external interface
* to the session. This call is used by the session lifecycle (SessManagerImpl)
* when the session is brought up; any other invocation runs danger to mess up
* the session lifecycle state and process commands on a deconfigured session.
* In case the dispatcher loop is not actually running, the activation state
* is stored and applied accordingly later, when the loop is fired up.
*/
void
ProcDispatcher::activate()
{
Lock sync(this);
active_ = true;
if (runningLoop_)
runningLoop_->activateCommandProecssing();
}
void
ProcDispatcher::deactivate()
{
Lock sync(this);
active_ = false;
if (runningLoop_)
runningLoop_->deactivateCommandProecssing();
}
void
ProcDispatcher::clear()
{
Lock sync(this);
if (not empty())
{
WARN (command, "DISCARDING pending Session commands.");
REQUIRE (runningLoop_);
runningLoop_->clear();
}
}
bool
ProcDispatcher::empty() const
{
Lock sync(this);
return not runningLoop_
or 0 == runningLoop_->size();
}
}} // namespace proc::control