LUMIERA.clone/tests/gui/test/mock-elm.hpp

496 lines
16 KiB
C++

/*
MOCK-ELM.hpp - generic mock UI element for unit testing
Copyright (C) Lumiera.org
2015, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file mock-elm.hpp
** A generic interface element instrumented for unit testing.
** All relevant building blocks within the Lumiera GTK UI are based on
** gui::model::Tangible, meaning that any generic effect of interface interactions
** can be expressed in terms of this interface contract. As far as the UI participates
** in interactions with the lower layers, like e.g. command invocation, structure updates
** and state notifications, these processes can be modelled and verified with the help
** of a specially prepared Tangible instance. This gui::test::MockElm provides the
** necessary instrumentation to observe what has been invoked and received.
**
** Since the purpose of a mock interface element is to test interactions and responses
** targeted at a generic interface element, the MockElm incorporates an implementation
** independent from the real gui::model::Widget or gui::model::Controller. This
** mock implementation is basically NOP, while logging any invocation. Matters get
** a bit fuzzy, when it comes to the distinction between _widget_ and _controller_.
** Yet we should note that the purpose of this setup is to cover the connectivity
** and integration with the UI, not the tangible "mechanics" of the UI itself.
** It can be argued that covering the latter with unit tests is pretty much
** moot and will result just in a huge pile of code duplication and
** maintenance burden.
**
** People typically start to look into unit testing of user interfaces
** when faced with a largely dysfunctional architecture, where core functionality
** is littered and tangled into the presentation code. While in a system knowingly
** built with a distinct core, the UI should not contain anything not tangible enough
** as just to be verified by watching it in action. The push of a button should just
** invoke an action, and the action itself should be self contained enough to be
** tested in isolation. The UI-Bus and the [generic widget base](\ref gui::model::Tangible)
** was built to serve as a foundation to achieve that goal.
**
** @see abstract-tangible-test.cpp
**
*/
#ifndef GUI_TEST_MOCK_ELM_H
#define GUI_TEST_MOCK_ELM_H
#include "lib/error.hpp"
#include "lib/test/event-log.hpp"
#include "gui/model/tangible.hpp"
#include "lib/diff/record.hpp"
#include "lib/idi/genfunc.hpp"
#include "test/test-nexus.hpp"
#include "lib/diff/test-mutation-target.hpp" ///////////TICKET #1009 -- extract the render(DataCap) function?
#include "lib/format-cout.hpp"
#include "lib/symbol.hpp"
#include "lib/util.hpp"
#include <string>
#include <memory>
#include <vector>
#include <map>
namespace gui {
namespace error = lumiera::error;
using error::LUMIERA_ERROR_ASSERTION;
using lib::test::EventLog;
using lib::test::EventMatch;
namespace test{
using lib::diff::TreeMutator;
using util::isnil;
using lib::Symbol;
using std::string;
class MockElm;
using PMockElm = std::unique_ptr<MockElm>;
/**
* Mock UI element or controller.
* Within Lumiera, all interface components of relevance are based
* on the [Tangible] interface, which we mock here for unit testing.
* This special implementation is instrumented to [log](\ref lib::test::EventLog)
* any invocation and any messages sent or received through the UI Backbone,
* which is formed by the [UI-Bus](ui-bus.hpp).
*
* @todo some usage details
* @see abstract-tangible-test.cpp
*/
class MockElm
: public gui::model::Tangible
{
using _Par = gui::model::Tangible;
EventLog log_{this->identify()};
bool virgin_{true};
bool expanded_{false};
string message_;
string error_;
/* ==== Tangible interface ==== */
virtual bool
doReset() override
{
log_.call(this->identify(), "reset");
if (virgin_)
return false; // there was nothing to reset
error_ = "";
message_ = "";
expanded_ = false;
virgin_ = true;
log_.event("reset");
return true; // we did indeed reset something
} // and thus a state mark should be captured
virtual bool
doExpand (bool yes) override
{
log_.call(this->identify(), "expand", yes);
if (expanded_ == yes)
return false; // nothing to change
virgin_ = false;
expanded_ = yes;
log_.event (expanded_? "expanded" : "collapsed");
return true; // record a state change
}
virtual void
doReveal (ID child) override
{
UNIMPLEMENTED ("mock doReveal");
}
virtual void
doRevealYourself() override
{
UNIMPLEMENTED ("mock doRevealYourself");
}
virtual bool
doMsg (string text) override
{
log_.call (this->identify(), "doMsg", text);
cout << this->identify() << " <-- Message(\""<<text<<"\")" <<endl;
message_ = text;
virgin_ = false;
log_.note ("type=mark", "ID=Message", text);
return false; // messages not sticky for this mock implementation
}
virtual bool
doClearMsg () override
{
log_.call (this->identify(), "doClearMsg");
if (isnil (message_))
return false;
message_ = "";
log_.note ("type=mark", "ID=Message", "Message notification cleared");
return true;
}
virtual bool
doErr (string text) override
{
log_.call (this->identify(), "doErr", text);
cerr << this->identify() << " <-- Error(\""<<text<<"\")" <<endl;
error_ = text;
virgin_ = false;
log_.note ("type=mark", "ID=Error", text);
return true; // error states are sticky for this mock implementation
}
virtual bool
doClearErr () override
{
log_.call (this->identify(), "doClearErr");
if (not isError())
return false;
error_ = "";
log_.note ("type=mark", "ID=Error", "Error state cleared");
return true;
}
virtual void
doFlash() override
{
log_.call (this->identify(), "doFlash");
cout << this->identify() << " <-- Flash!" <<endl;
log_.note ("type=mark", "ID=Flash");
}
virtual void
doMark (GenNode const& mark) override
{
log_.call (this->identify(), "doMark", mark);
cout << this->identify() << " <-- state-mark = "<< mark <<endl;
log_.note ("type=mark", "ID="+mark.idi.getSym(), mark);
this->virgin_ = false; // assume state change....
// forward to default handler
Tangible::doMark (mark);
}
virtual void
buildMutator (TreeMutator::Handle buffer) override
{
using Attrib = std::pair<const string,string>;
using lib::diff::collection;
using lib::diff::render; ///////////TICKET #1009
log_.call (this->identify(), "buildMutator");
cout << this->identify() << " <-- DIFF" <<endl;
buffer.create (
TreeMutator::build()
.attach (collection(scope)
.isApplicableIf ([&](GenNode const& spec) -> bool
{
return spec.data.isNested(); // »Selector« : require object-like sub scope
})
.matchElement ([&](GenNode const& spec, PMockElm const& elm) -> bool
{
return spec.idi == elm->getID();
})
.constructFrom ([&](GenNode const& spec) -> PMockElm
{
log_.event("diff", "create child \""+spec.idi.getSym()+"\"");
PMockElm child = std::make_unique<MockElm>(spec.idi, this->uiBus_);
child->joinLog(*this); // create a child element wired via this Element's BusTerm
return child;
})
.buildChildMutator ([&](PMockElm& target, GenNode::ID const& subID, TreeMutator::Handle buff) -> bool
{
if (target->getID() != subID) return false; //require match on already existing child object
target->buildMutator (buff); // delegate to child to build nested TreeMutator
log_.event("diff", ">>Scope>> "+subID.getSym());
return true;
}))
.attach (collection(attrib)
.isApplicableIf ([&](GenNode const& spec) -> bool
{
return spec.isNamed() // »Selector« : accept attribute-like values
and not spec.data.isNested(); // but no nested objects
})
.matchElement ([&](GenNode const& spec, Attrib const& elm) -> bool
{
return elm.first == spec.idi.getSym();
})
.constructFrom ([&](GenNode const& spec) -> Attrib
{
string key{spec.idi.getSym()},
val{render(spec.data)};
log_.event("diff", "++Attib++ "+key+" = "+val);
return {key, val};
})
.assignElement ([&](Attrib& target, GenNode const& spec) -> bool
{
string key{spec.idi.getSym()},
newVal{render (spec.data)};
log_.event("diff", "set Attib "+key+" <-"+newVal);
target.second = newVal;
return true;
})));
log_.event ("diff", getID().getSym() +" accepts mutation...");
}
protected:
string
identify() const
{
return getID().getSym() +"."+ lib::idi::instanceTypeID(this);
}
public:
explicit
MockElm(string id)
: MockElm(lib::idi::EntryID<MockElm>(id))
{ }
explicit
MockElm(ID identity, ctrl::BusTerm& nexus =Nexus::testUI())
: gui::model::Tangible(identity, nexus)
{
log_.call (this->identify(), "ctor", identity, string(nexus));
log_.create (getID().getSym());
}
/** document our death in the diagnostic log. */
~MockElm()
{
try {
log_.call (this->identify(), "dtor");
log_.destroy (getID().getSym());
}
catch(...)
{
const char* errID = lumiera_error();
if (errID)
cerr << "Error while logging shutdown of Mock-UI-Element: " << errID <<endl;
else
cerr << "Unknown Error while logging shutdown of Mock-UI-Element." <<endl;
}
}
/* ==== special operations API ==== */
/** commit suicide.
* @warning admittedly a wonky operation
* @remarks here the mock emulates the act of dying,
* by snuffing the UI-Bus connection sneakily.
* We leave the dead corpse hanging around,
* just for sake of further investigation,
* of course.
*/
void
kill()
{
log_.call (this->identify(), "kill");
log_.destroy (getID().getSym());
Nexus::zombificate (this->uiBus_);
log_.event (string(getID()) + " successfully connected to zombie bus");
}
/* ==== Attributes and mock children ==== */
std::map<string, string> attrib;
std::vector<PMockElm> scope;
/* ==== Query/Verification API ==== */
ID getID() const
{
return uiBus_.getID();
}
bool
isTouched() const
{
return not virgin_;
}
bool
isExpanded() const
{
return expanded_;
}
bool
isError() const
{
return not isnil(error_);
}
string
getMessage() const
{
return message_;
}
string
getError() const
{
return error_;
}
EventMatch
verify (string match) const
{
return getLog().verify(match);
}
EventMatch
verifyMatch (string regExp) const
{
return getLog().verifyMatch(regExp);
}
EventMatch
verifyEvent (string match) const
{
return getLog().verifyEvent(match);
}
EventMatch
verifyEvent (string classifier, string match) const
{
return getLog().verifyEvent (classifier,match);
}
EventMatch
verifyCall (string match) const
{
return getLog().verifyCall(match);
}
EventMatch
ensureNot (string match) const
{
return getLog().ensureNot(match);
}
/** special verification match on a "state mark" message to this element */
EventMatch
verifyMark (string id) const
{
return getLog().verify(id).type("mark").id(id);
}
/** verification match on a specific "state mark" message
* @param id the ID-symbol used, identifying the kind of notification message
* @param payloadMatch to be applied to the payload of the message solely
*/
EventMatch
verifyMark (string id, string payloadMatch) const
{
return getLog().verifyEvent("mark", payloadMatch).type("mark").id(id);
}
template<typename X>
EventMatch
verifyMark (string id, X const& something) const
{
return getLog().verifyEvent("mark", something).type("mark").id(id);
}
EventLog const&
getLog() const
{
return log_;
}
EventLog&
joinLog (MockElm& otherMock)
{
log_.joinInto (otherMock.log_);
return log_;
}
EventLog&
joinLog (EventLog& otherLog)
{
log_.joinInto (otherLog);
return log_;
}
};
}} // namespace gui::test
#endif /*GUI_TEST_MOCK_ELM_H*/