LUMIERA.clone/src/steam/fixture
Ichthyostega 685b5beba6 Segmentation: simple implementation of time-based access
- introduce a JobTicket::NOP (null-object pattern)
- assuming that the function splitSplice() will retain complete coverage allways

Remark:
`Fixture::getPlaylistForRender()` is a leftover from the very early implementation drafts.
This function was more or less based on the way Cinelerra works; it is clear by now
that Lumiera can not possibly work this way, given that we'll build a low-level model
and dispatch precompiled render jobs....
2023-04-27 22:30:49 +02:00
..
fixture.cpp Segmentation: simple implementation of time-based access 2023-04-27 22:30:49 +02:00
fixture.hpp Segmentation: simple implementation of time-based access 2023-04-27 22:30:49 +02:00
segment.cpp Segmentation: reorganise namespaces 2023-04-25 18:27:16 +02:00
segment.hpp Segmentation: simple implementation of time-based access 2023-04-27 22:30:49 +02:00
segmentation.cpp Segmentation: reorganise namespaces 2023-04-25 18:27:16 +02:00
segmentation.hpp Segmentation: simple implementation of time-based access 2023-04-27 22:30:49 +02:00