LUMIERA.clone/src/lib/diff/tree-mutator-gen-node-binding.hpp
Ichthyostega 5c0baba2eb finish implementation of GenNode - TreeMutator binding
some minor code clean-up and comments;
the solution dafted yesterday is the way to go.
2016-09-04 20:55:21 +02:00

186 lines
7.1 KiB
C++

/*
TREE-MUTATOR-GEN-NODE-BINDING.hpp - diff::TreeMutator implementation building block
Copyright (C) Lumiera.org
2016, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file tree-mutator-gen-node-binding.hpp
** Special binding implementation for TreeMutator, allowing to map
** tree diff operations onto an »External Tree Description«. Such is is a
** DOM like representation of tree like structures, comprised of GenNode elements.
** TreeMutator is a customisable intermediary, which enables otherwise opaque
** implementation data structures to receive and respond to generic structural
** change messages ("tree diff").
**
** Each concrete TreeMutator instance will be configured differently, and this
** adaptation is done by implementing binding templates, in the way of building
** blocks, layered on top of each other. This header defines a special setup, based
** on two layered bindings for STL collections. The reason is that our »External
** Tree Description« of object-like structures is comprised of recursively nested
** Record<GenNode> to represent "objects", and this representation is actually implemented
** internally based on two collections -- one to hold the _attributes_ and one to hold the
** _children._ So this special setup relies on implementation inside knowledge to apply
** structural changes to such a representation. There is an implicit convention that
** "objects" are to be spelled out by first giving the metadata, then enumerating the
** attributes (key-value properties) and finally the child elements located within the
** scope of this "object" node. This implicit convention is in accordance with the
** structure of our _diff language_ -- thus it is sufficient just to layer two collection
** bindings, together with suitable closures (lambdas) for layer selection, matching, most
** of which is already defined for collections of GenNode elements in general
**
** @note the header tree-mutator-collection-binding.hpp was split off for sake of readability
** and is included automatically from bottom of tree-mutator.hpp
**
** @see _DefaultBinding<GenNode>
** @see tree-mutator-collection-binding.hpp
** @see tree-mutator-test.cpp
** @see TreeMutator::build()
**
*/
#ifndef LIB_DIFF_TREE_MUTATOR_GEN_NODE_BINDING_H
#define LIB_DIFF_TREE_MUTATOR_GEN_NODE_BINDING_H
#include "lib/diff/gen-node.hpp"
#include "lib/diff/tree-mutator-collection-binding.hpp"
#include "lib/diff/tree-mutator.hpp"
#include <tuple>
namespace lib {
namespace diff{
namespace { // Mutator-Builder decorator components...
/**
* Helper to deal with the magic "object type" attribute.
* Our _meta representation_ for "objects" as Record<GenNode>
* currently does not support metadata as a dedicated scope (as it should).
* Rather, the only relevant piece of metadata, an object type ID field, is
* treated with hard wired code and passed as a _magic attribute_ with key "type".
* Unfortunately this means for our task here that a plain flat standard binding
* for the collection of attributes does not suffice -- we need to intercept and
* grab assignments to this magic attribute to forward them to the dedicated
* type field found on diff::Record.
*
* Since we build two layers of bindings, with the attributes necessarily on top,
* this special treatment can be layered as a decorator on top, just overriding
* the two operations which get to handle assignment to attribute values.
*/
template<class PAR>
class ObjectTypeHandler
: public PAR
{
Rec::Mutator& targetObj_;
public:
ObjectTypeHandler(Rec::Mutator& targetObj, PAR&& chain)
: PAR(std::forward<PAR>(chain))
, targetObj_(targetObj)
{ }
virtual bool
injectNew (GenNode const& spec) override
{
if (spec.isNamed() and spec.isTypeID())
{
targetObj_.setType(spec.data.get<string>());
return true;
}
else
return PAR::injectNew (spec);
}
virtual bool
assignElm (GenNode const& spec) override
{
if (spec.isNamed() and spec.isTypeID())
{
targetObj_.setType(spec.data.get<string>());
return true;
}
else
return PAR::assignElm (spec);
}
};
template<class MUT>
inline Builder<ObjectTypeHandler<MUT>>
filterObjectTypeAttribute (Rec::Mutator& targetTree, Builder<MUT>&& chain)
{
return ObjectTypeHandler<MUT> {targetTree, move(chain)};
}
using Storage = RecordSetup<GenNode>::Storage;
inline Storage&
accessAttribs (Rec::Mutator& targetTree)
{
return std::get<0> (targetTree.exposeToDiff());
}
inline Storage&
accessChildren (Rec::Mutator& targetTree)
{
return std::get<1> (targetTree.exposeToDiff());
}
/** Entry point for DSL builder */
template<class PAR>
inline auto
Builder<PAR>::attach (Rec::Mutator& targetTree)
{
auto rawBinding = this->attach (collection (accessChildren(targetTree)))
.attach (collection (accessAttribs(targetTree))
.isApplicableIf ([](GenNode const& spec) -> bool
{ // »Selector« : treat key-value elements here
return spec.isNamed();
}));
return filterObjectTypeAttribute(targetTree, move(rawBinding));
}
/** @internal recursive invocation to build a binding
* to a nested scope (child node). This function is invoked
* for the `buildChildMutator` case from _DefaultBinding<GenNode>.
* But the _definition_ can only given here, after the preceding
* definition of Builder<PAR>::attach has worked out the resulting
* return type (which is just a nested DSL builder object)
*/
inline void
buildNestedMutator(Rec& nestedScope, TreeMutator::Handle buff)
{
buff.create (
TreeMutator::build()
.attach (mutateInPlace (nestedScope)));
}
}//(END)Mutator-Builder decorator components...
}} // namespace lib::diff
#endif /*LIB_DIFF_TREE_MUTATOR_GEN_NODE_BINDING_H*/