LUMIERA.clone/admin/scons/LumieraEnvironment.py
Ichthyostega 5c8e88e59e Build: provide a placeholder page for the (planned) User-Manual
Debian-Docbase allows to register some HTML documentation;
My old package definition added placeholder config, which renders
the documentation configuration invalid (as pointed out by Lintian).
However, I still think it is a good idea to have the anchor point
already defined, and thus I came up with the idea of in fact
providing some usable placeholder content...

As it turns out, we also have a placeholder page at the Lumiera website,
where the User Manual is assumed to be located later — so why not extend
this one and then provide the HTML-rendering for the DEB package?

To allow for this setup
 * I have now extended the placeholder page for the Website
   to include some generic description about Lumiera (from the 'about' page)
 * Furthermore, I added the screenshot (from the »Outer Space« page)
 * and I use this a an opportunity to document the various test / demo
   facilities currently available in the GUI, since these are rather obscure.
   While only intended for the developer, it seems still worthwhile
   to describe the possible effects — it may well be that we retain
   some of that test/demo functionality and in that case, we have
   now already some starting point for a documentation

 * Then, to include that page as stand-alone HTML, I used the 'Print Edit WE'-plugin
   from Firefox, to encode the images as inline-base64 URLs (which are restored
   by a tiny JavaScript embedded into that page)

 * and last but not least, our SCons buildsystem needs the ability
   to install such a documentation file, since it seems most adequate
   to handle this requirement as part of the generic installation (and
   not hidden in some Debian scripting)
2025-11-18 23:09:54 +01:00

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# coding: utf-8
##
## LumieraEnvironment.py - custom SCons Environment
##
# Copyright (C)
# 2008, Hermann Vosseler <Ichthyostega@web.de>
#
# **Lumiera** is free software; you can redistribute it and/or modify it
# under the terms of the GNU General Public License as published by the
# Free Software Foundation; either version 2 of the License, or (at your
# option) any later version. See the file COPYING for further details.
#####################################################################
from os import path
import SCons.SConf
from SCons.Action import Action
from SCons.Environment import Environment
from Buildhelper import *
class LumieraEnvironment(Environment):
""" Custom SCons build environment for Lumiera
This allows us to carry structured config data without
using global vars. Idea inspired by Ardour.
"""
def __init__(self, buildSetup, buildVars, **kw):
kw.update(VERSION = buildSetup.VERSION
,TARGDIR = buildSetup.TARGDIR
,DESTDIR = '$INSTALLDIR/$PREFIX'
,toolpath = [buildSetup.TOOLDIR ]
,variables = buildVars
)
Environment.__init__ (self, **kw)
self.path = Record (extract_localPathDefs(buildSetup)) # e.g. buildExe -> env.path.buildExe
self.libInfo = {}
self.Tool("BuilderDoxygen")
self.Tool("ToolDistCC")
self.Tool("ToolCCache")
register_LumieraResourceBuilder(self)
register_LumieraCustomBuilders(self)
def Configure (self, *args, **kw):
kw['env'] = self
return LumieraConfigContext(*args, **kw)
def mergeConf (self,other):
""" extract the library/compiler flags from other Environment.
Optionally accepts a list or just sting(s) representing keys
in our own libInfo Dictionary
"""
if isinstance(other, list):
for elm in other:
self.mergeConf(elm)
elif isinstance(other, str):
if other in self.libInfo:
self.mergeConf(self.libInfo[other])
else:
self.Append (LIBS = other.get ('LIBS',[]))
self.Append (LIBPATH = other.get('LIBPATH', []))
self.Append (CPPPATH = other.get('CPPPATH', []))
self.Append (LINKFLAGS = other.get('LINKFLAGS', []))
return self
def addLibInfo (self, libID, minVersion=0, alias=None):
""" use pkg-config to create an Environment describing the lib.
Don't add this defs to the current Environment, rather store
them in the libInfo Dictionary.
"""
minVersion = str(minVersion)
if 0 != os.system('pkg-config --print-errors --exists "%s >= %s"' % (libID,minVersion)):
print("Problems configuring the Library %s (>= %s)" % (libID,minVersion))
return False
self.libInfo[libID] = libInfo = Environment()
libInfo["ENV"]["PKG_CONFIG_PATH"] = os.environ.get("PKG_CONFIG_PATH")
libInfo.ParseConfig ('pkg-config --cflags --libs '+ libID )
if alias:
self.libInfo[alias] = libInfo
return libInfo
# extending the 'Configure' functionality of SCons,
# especially for library dependency checking
ConfigBase = SCons.SConf.SConfBase
class LumieraConfigContext(ConfigBase):
""" Extends the SCons Configure context with some convenience methods
"""
def __init__(self, *args,**kw):
ConfigBase.__init__(self,*args,**kw)
def CheckPkgConfig (self, libID, minVersion=0, alias=None):
print("Checking for library configuration: %s " % libID)
# self.Message(self,"Checking for library configuration: %s " % libID)
return self.env.addLibInfo (libID, minVersion, alias)
###############################################################################
####### Lumiera custom tools and builders #####################################
def register_LumieraResourceBuilder(env):
""" Registers Custom Builders for generating and installing Icons.
Additionally you need to build the tool (rsvg-convert.c)
used to generate png from the svg source using librsvg.
"""
import IconSvgRenderer as renderer # load Joel's python script for invoking the rsvg-convert (SVG render)
renderer.rsvgPath = env.subst("$TARGDIR/rsvg-convert")
def invokeRenderer(target, source, env):
source = str(source[0])
targetdir = env.subst(env.path.buildIcon)
if targetdir.startswith('#'): targetdir = targetdir[1:]
renderer.main([source,targetdir])
return 0
def createIconTargets(target,source,env):
""" parse the SVG to get the target file names """
source = str(source[0])
targetdir = env.path.buildIcon
targetfiles = renderer.getTargetNames(source) # parse SVG
# additionally create an installation task for each Icon to be generated
installLocation = env.path.installIcon
generateTargets = []
for icon in targetfiles:
icon = targetdir+icon
subdir = getDirname(str(icon))
env.Install (installLocation+subdir, icon)
generateTargets.append(icon)
return (generateTargets, source)
def IconResource(env, source):
""" copy icon pixmap to corresponding icon dir. """
subdir = getDirname(str(source))
toBuild = env.path.buildIcon+subdir
toInstall = env.path.installIcon+subdir
env.Install (toInstall, source)
return env.Install(toBuild, source)
def GuiResource(env, source):
""" pick up giben source resource and install
them (flat) into the configured target
"""
toBuild = env.path.buildUIRes
toInstall = env.path.installUIRes
env.Install (toInstall, source)
return env.Install(toBuild, source)
def ConfigData(env, prefix, source, targetDir=None):
""" install (copy) configuration- and metadata.
@param targetDir: when None, then use he install location configured (in SConstruct),
otherwise an explicitly given absolute or relative path segment,
which might refer to the location of the executable through the $ORIGIN token
@param prefix: a prefix relative to the current path (location of SConscript),
i.e. typically a subdirectory where to find the source config file
"""
source = path.join(prefix,str(source))
subdir = getDirname(source, prefix) # removes source location path prefix
if targetDir:
if path.isabs(targetDir):
toBuild = toInstall = path.join(targetDir,subdir)
else:
if targetDir.startswith('$ORIGIN'):
targetDir = targetDir[len('$ORIGIN'):]
toBuild = path.join(env.path.buildExe, targetDir, subdir)
toInstall = path.join(env.path.installExe, targetDir, subdir)
else:
toBuild = path.join(env.path.buildConf, targetDir, subdir)
toInstall = path.join(env.path.installConf, targetDir, subdir)
else:
toBuild = path.join(env.path.buildConf,subdir)
toInstall = path.join(env.path.installConf,subdir)
env.Install (toInstall, source)
return env.Install(toBuild, source)
def DocFile(env, prefix, source, target=None):
""" install (copy) files for documentation.
Always places the documentation below the standard location 'installDoc' configured in Setup.py
@param prefix: relative to current path (SConscript), will be stripped at destination
@param target: when given, the target will be named explicitly, or (when only a directory)
placed into a specific subdir, otherwise (when None) the source spec will be placed
into the corresponding subdir after stripping the prefix
"""
source = path.join(prefix,str(source))
subdir = getDirname(source, prefix) # removes source location path prefix
if not target:
target = subdir+'/'
elif target.endswith('/'):
target = target+subdir+'/'
toInstall = path.join(env.path.installDoc, target)
if toInstall.endswith('/'):
return env.Install(toInstall, source)
else:
return env.InstallAs(toInstall, source) # this renames at target
buildIcon = env.Builder( action = Action(invokeRenderer, "rendering Icon: $SOURCE --> $TARGETS")
, single_source = True
, emitter = createIconTargets
)
env.Append(BUILDERS = {'IconRender' : buildIcon})
env.AddMethod(IconResource)
env.AddMethod(GuiResource)
env.AddMethod(ConfigData)
env.AddMethod(DocFile)
class WrappedStandardExeBuilder(SCons.Util.Proxy):
""" Helper to add customisations and default configurations to SCons standard builders.
The original builder object is wrapped and most calls are simply forwarded to this
wrapped object by Python magic. But some calls are intercepted in order to inject
suitable default configuration based on the project setup.
"""
def __init__(self, originalBuilder):
SCons.Util.Proxy.__init__ (self, originalBuilder)
def __bool__(self): return True
def __call__(self, env, target=None, source=None, **kw):
""" when the builder gets invoked from the SConscript...
create a clone environment for specific configuration
and then pass on the call to the wrapped original builder.
Automatically define installation targets for build results.
@note only returning the build targets, not the install targets
"""
customisedEnv = self.getCustomEnvironment(env, target=target, **kw) # defined in subclasses
buildTarget = self.buildLocation(customisedEnv, target)
buildTarget = self.invokeOriginalBuilder(customisedEnv, buildTarget, source, **kw)
self.installTarget(customisedEnv, buildTarget, **kw)
return buildTarget
def invokeOriginalBuilder(self, env, target, source, **kw):
return self.get().__call__ (env, target, source, **kw)
def buildLocation(self, env, target):
""" prefix project output directory """
prefix = self.getBuildDestination(env)
return list(prefix+str(name) for name in target)
def installTarget(self, env, buildTarget, **kw):
""" create an additional installation target
for the generated executable artifact
"""
indeedInstall = lambda p: p and p.get('install')
if indeedInstall(kw):
return env.Install (dir = self.getInstallDestination(env), source=buildTarget)
else:
return []
class LumieraExeBuilder(WrappedStandardExeBuilder):
def getCustomEnvironment(self, lumiEnv, **kw):
""" augments the built-in Program() builder to add a fixed rpath based on $ORIGIN
That is: after searching LD_LIBRARY_PATH, but before the standard linker search,
the directory relative to the position of the executable ($ORIGIN) is searched.
This search path is active not only for the executable, but for all libraries
it is linked with.
@note: enabling the new ELF dynamic tags. This causes a DT_RUNPATH to be set,
which results in LD_LIBRARY_PATH being searched *before* the RPATH
"""
custEnv = lumiEnv.Clone()
custEnv.Append( LINKFLAGS = "-Wl,-rpath=\\$$ORIGIN/modules,--enable-new-dtags" )
custEnv.Append( LINKFLAGS = "-Wl,-rpath-link=target/modules" ) ### Workaround for bug in binutils > 2.23 /////TICKET #965
if 'addLibs' in kw:
custEnv.Append(LIBS = kw['addLibs'])
return custEnv
def getBuildDestination(self, lumiEnv): return lumiEnv.path.buildExe
def getInstallDestination(self, lumiEnv): return lumiEnv.path.installExe
class LumieraModuleBuilder(WrappedStandardExeBuilder):
def getCustomEnvironment(self, lumiEnv, target, **kw):
""" augments the built-in SharedLibrary() builder to add some tweaks missing in SCons 1.0,
like setting a SONAME proper instead of just passing the relative pathname to the linker.
Besides, we override the library search path to allow for transitive dependencies between
Lumiera modules; modules are assumed to reside in a subdirectory below the executable.
"""
custEnv = lumiEnv.Clone()
custEnv.Append(LINKFLAGS = "-Wl,-soname="+self.defineSoname(target,**kw))
custEnv.Append( LINKFLAGS = "-Wl,-rpath=\\$$ORIGIN/../modules,--enable-new-dtags" )
if 'addLibs' in kw:
custEnv.Append(LIBS = kw['addLibs'])
return custEnv
def getBuildDestination(self, lumiEnv): return lumiEnv.path.buildLib
def getInstallDestination(self, lumiEnv): return lumiEnv.path.installLib
def defineSoname (self, target, **kw):
""" internal helper to extract or guess
a suitable library SONAME, either using an
explicit spec, falling back on the lib filename
"""
if 'soname' in kw:
soname = self.subst(kw['soname']) # explicitly defined by user
else: # else: use the library filename as DT_SONAME
if SCons.Util.is_String(target):
pathname = target.strip()
elif 1 == len(target):
pathname = str(target[0]).strip()
else:
raise SyntaxError("Lumiera Library builder requires exactly one target spec. Found target="+str(target))
assert pathname
(dirprefix, libname) = path.split(pathname)
if not libname:
raise ValueError("Library name missing. Only got a directory: "+pathname)
soname = "${SHLIBPREFIX}%s$SHLIBSUFFIX" % libname
assert soname
return soname
class LumieraPluginBuilder(LumieraModuleBuilder):
def getCustomEnvironment(self, lumiEnv, target, **kw):
""" in addition to the ModuleBuilder, define the Lumiera plugin suffix
"""
custEnv = LumieraModuleBuilder.getCustomEnvironment(self, lumiEnv, target, **kw)
custEnv.Append (CPPDEFINES='LUMIERA_PLUGIN')
custEnv.Replace(SHLIBPREFIX='', SHLIBSUFFIX='.lum')
return custEnv
def getBuildDestination(self, lumiEnv): return lumiEnv.path.buildPlug
def getInstallDestination(self, lumiEnv): return lumiEnv.path.installPlug
def register_LumieraCustomBuilders (lumiEnv):
""" install the customised builder versions tightly integrated with our build system.
Especially, these builders automatically add the build and installation locations
and set the RPATH and SONAME in a way to allow a relocatable Lumiera directory structure
"""
programBuilder = LumieraExeBuilder (lumiEnv['BUILDERS']['Program'])
libraryBuilder = LumieraModuleBuilder (lumiEnv['BUILDERS']['SharedLibrary'])
smoduleBuilder = LumieraModuleBuilder (lumiEnv['BUILDERS']['LoadableModule'])
lpluginBuilder = LumieraPluginBuilder (lumiEnv['BUILDERS']['LoadableModule'])
lumiEnv['BUILDERS']['Program'] = programBuilder
lumiEnv['BUILDERS']['SharedLibrary'] = libraryBuilder
lumiEnv['BUILDERS']['LoadableModule'] = smoduleBuilder
lumiEnv['BUILDERS']['LumieraPlugin'] = lpluginBuilder
def SymLink(env, target, source, linktext=None):
""" use python to create a symlink
"""
def makeLink(target,source,env):
if linktext:
dest = linktext
else:
dest = str(source[0])
link = str(target[0])
os.symlink(dest, link)
if linktext: srcSpec=linktext
else: srcSpec='$SOURCE'
action = Action(makeLink, "Install link: $TARGET -> "+srcSpec)
env.Command (target,source, action)
# adding SymLink directly as method on the environment object
# Probably that should better be a real builder, but I couldn't figure out
# how to get the linktext through literally, which is necessary for relative links.
# Judging from the sourcecode of SCons.Builder.BuilderBase, there seems to be no way
# to set the executor_kw, which are passed through to the action object.
lumiEnv.AddMethod(SymLink)