these are just empty class files, but writing a basic description for each made me flesh out a lot of organisational aspects of what I am about to build now
82 lines
2.6 KiB
C++
82 lines
2.6 KiB
C++
/*
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MIXER-WIDGET.hpp - display of a channel mixer control
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Copyright (C) Lumiera.org
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2016, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file mixer-widget.hpp
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** Widget to render a channel mixer within the Lumiera GUI.
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** A typical mixing desk combines several _mixer strips_ with
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** faders, where some are used to control the master level, while
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** others are used to control _sub groups_ and possibly even
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** individual channels. In addition, this UI allows to access the
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** configuration and parameters of processing entities wired into
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** the processing chain _before_ ("pre fader") or _after_ ("post fader")
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** the main level control fader.
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**
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** In Lumiera, the High-Level-Model (session model) allows for several
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** top level session::Timeline elements, and the semi-automatic output
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** management calculates the appropriate output sinks as indicated by
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** those timeline's contents. In the typical standard situation, this
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** will be a video master and a audio master output. These are termed
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** "the global pipes". This mixing desk display defined here shall be
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** used to expose a control UI for these global sinks; moreover it is
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** possible to create additional _sub group_ collecting busses, together
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** with additional processing steps. In a similar way as the video viewer
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** widgets are _allocated_ for display, also a mixing desk display will
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** be _allocated_ and thus associated with a given timeline.
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**
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** @todo WIP-WIP-WIP as of 12/2016
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**
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*/
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#ifndef GUI_WIDGET_MIXER_WIDGET_H
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#define GUI_WIDGET_MIXER_WIDGET_H
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#include "gui/gtk-base.hpp"
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//#include "lib/util.hpp"
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//#include <memory>
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//#include <vector>
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namespace gui {
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namespace widget {
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/**
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* @todo WIP-WIP as of 12/2016
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*/
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class MixerWidget
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{
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public:
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MixerWidget();
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~MixerWidget();
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private:/* ===== Internals ===== */
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};
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}}// namespace gui::widget
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#endif /*GUI_WIDGET_MIXER_WIDGET_H*/
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