LUMIERA.clone/tests/vault/gear/work-force-test.cpp
Ichthyostega 67a3e87dbc Workforce: demonstrate controlled worker-stop
- workers can be controlled by the return-value from the work functor
- this test could be brittle, since it's based on timing and CPU speed
2023-09-08 14:32:37 +02:00

307 lines
7.3 KiB
C++

/*
WorkForce(Test) - verify worker thread service
Copyright (C) Lumiera.org
2023, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
/** @file work-force-test.cpp
** unit test \ref WorkForce_test
*/
#include "lib/test/run.hpp"
#include "vault/gear/work-force.hpp"
//#include "lib/time/timevalue.hpp"
//#include "lib/format-cout.hpp" ///////////////////////////////WIP
#include "lib/test/diagnostic-output.hpp" ///////////////////////////////WIP
//#include "lib/util.hpp"
//#include <utility>
//#include <chrono>
#include <functional>
#include <thread>
using test::Test;
//using std::move;
//using util::isSameObject;
namespace vault{
namespace gear {
namespace test {
using std::this_thread::sleep_for;
using namespace std::chrono_literals;
// using lib::time::FrameRate;
// using lib::time::Offset;
// using lib::time::Time;
namespace {
using WorkFun = std::function<work::SIG_WorkFun>;
template<class FUN>
auto
setup (FUN&& workFun)
{
struct Setup
: work::Config
{
WorkFun doWork;
Setup (FUN&& workFun)
: doWork{std::forward<FUN> (workFun)}
{ }
};
return Setup{std::forward<FUN> (workFun)};
}
}
/*************************************************************************//**
* @test WorkForce-Service: maintain a pool of active worker threads.
* @see SchedulerUsage_test
*/
class WorkForce_test : public Test
{
virtual void
run (Arg)
{
simpleUsage();
verify_pullWork();
verify_workerHalt();
verify_workerSleep();
verify_workerDemote();
verify_finalHook();
verify_detectError();
verify_defaultPool();
verify_scalePool();
verify_countActive();
verify_dtor_blocks();
}
/** @test demonstrate simple worker pool usage
*/
void
simpleUsage()
{
atomic<uint> check{0};
WorkForce wof{setup ([&]{ ++check; return activity::PASS; })};
CHECK (0 == check);
wof.activate();
sleep_for(20ms);
CHECK (0 < check);
}
/** @test the given work-functor is invoked repeatedly, once activated.
*/
void
verify_pullWork()
{
atomic<uint> check{0};
WorkForce wof{setup ([&]{ ++check; return activity::PASS; })};
CHECK (0 == check);
wof.incScale();
sleep_for(20ms);
uint invocations = check;
CHECK (0 < invocations);
sleep_for(2ms);
CHECK (invocations < check);
invocations = check;
sleep_for(2ms);
CHECK (invocations < check);
wof.awaitShutdown();
invocations = check;
sleep_for(2ms);
CHECK (invocations == check);
}
/** @test can cause a worker to terminate by return-value from the work-functor
*/
void
verify_workerHalt()
{
atomic<uint> check{0};
atomic<activity::Proc> control{activity::PASS};
WorkForce wof{setup ([&]{ ++check; return activity::Proc(control); })};
wof.incScale();
sleep_for(1ms);
uint invocations = check;
CHECK (0 < invocations);
control = activity::HALT;
sleep_for(1ms);
invocations = check;
sleep_for(10ms);
CHECK (invocations == check);
}
/** @test TODO
* @todo WIP 9/23 ⟶ define ⟶ implement
*/
void
verify_workerSleep()
{
}
/** @test TODO
* @todo WIP 9/23 ⟶ define ⟶ implement
*/
void
verify_workerDemote()
{
}
/** @test TODO
* @todo WIP 9/23 ⟶ define ⟶ implement
*/
void
verify_finalHook()
{
}
/** @test TODO
* @todo WIP 9/23 ⟶ define ⟶ implement
*/
void
verify_detectError()
{
}
/** @test by default, the WorkForce is initially inactive;
* once activated, it scales up to the number of cores
* reported by the runtime system.
*/
void
verify_defaultPool()
{
atomic<uint> check{0};
WorkForce wof{setup ([&]{ ++check; return activity::PASS; })};
// after construction, the WorkForce is inactive
CHECK (0 == wof.size());
CHECK (0 == check);
wof.activate();
sleep_for(20ms);
CHECK (0 < check);
CHECK (wof.size() == work::Config::COMPUTATION_CAPACITY);
CHECK (work::Config::COMPUTATION_CAPACITY == std::thread::hardware_concurrency());
}
/** @test TODO
* @todo WIP 9/23 ⟶ define ⟶ implement
*/
void
verify_scalePool()
{
}
/** @test dynamically determine count of currently active workers.
*/
void
verify_countActive()
{
atomic<uint> check{0};
WorkForce wof{setup ([&]{
++check;
if (check == 100'000 or check == 100'110)
return activity::HALT;
else
return activity::PASS;
})};
CHECK (0 == wof.size());
wof.incScale();
wof.incScale();
wof.incScale();
sleep_for(10us); // this may be fragile; must be sufficiently short
CHECK (3 == wof.size());
sleep_for(50ms);
CHECK (1 == wof.size());
}
/** @test TODO
* @todo WIP 9/23 ⟶ define ⟶ implement
*/
void
verify_dtor_blocks()
{
}
/** @test TODO
* @todo WIP 9/23 ⟶ define ⟶ implement
*/
void
walkingDeadline()
{
}
};
/** Register this test class... */
LAUNCHER (WorkForce_test, "unit engine");
}}} // namespace vault::mem::test