Clone from the Lumiera Master-Repo (as Test for Forgejo)
https://git.lumiera.org/
(search & replace). Please feel free to add your name to any files to which you added any contributions. ALL SOURCECODE IS LICENCED UNDER THE TERMS AND CONDITIONS OF THE GPL (2 and above) |
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| admin | ||
| bin | ||
| build | ||
| doc | ||
| oldsrc | ||
| scripts | ||
| src | ||
| tests | ||
| uml | ||
| wiki | ||
| .gitignore | ||
| AUTHORS | ||
| configure.ac | ||
| COPYING | ||
| DIR_INFO | ||
| INSTALL | ||
| LICENSE | ||
| Makefile.am | ||
| README | ||
| SConstruct | ||
====================================== Cinelerra -- the video NLE for Linux ====================================== Cinelerra is a nonlinear video editing and compositing tool. It understands some of the common multimedia formats (quicktime, avi, ogg) and audio/video compression codecs (divx, xvid, mpeg1/2/4, ...) . It features non-destructive editing, compositing tools, a selection of effects plugins, processing in RGB, YUV and RGB-float colormodels and the ability to mix media with differing sizes and framerates. For more information about Cinelerra visit http://cinelerra.org/ ------------------------------ "Cinelerra-3" prototype code ------------------------------ **This source tree doesn't contain a working video editing application** Rather, it contains some design studies and prototype code for improving some aspects of the Cinelerra Application. This work may eventually evolve into a new major release of Cinelerra. As of 7/2007, we start here with some backend and render engine modules together with some unit tests. You should find a wiki with detailed design considerations and developer documentation and a UML model (usable with BOUML 2.29) in the sibling directories. Build Requirements ------------------ *to be written*