The immediate next step is to build some render nodes directly in a test setting, without using any kind of ''node factory.'' Getting ahead with this task requires to identify the constituents to be represented on the first code layer for the reworked code (here ''first layer'' means any part that are ''not'' supplied by generic, templated building blocks). Notably we need to build a descriptor for the `FeedManifold` — which in turn implies we have to decide on some fundamental aspects of handling buffers in the render process. To allow rework of the `ProcNode` connectivity, a lot of presumably obsoleted draft code from 2011 has to be detached, to be able to keep it in-tree for further reference (until the rework and refactoring is settled).
188 lines
6.6 KiB
C++
188 lines
6.6 KiB
C++
/*
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FeedManifold(Test) - check consistency of buffer table chunk allocation
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Copyright (C) Lumiera.org
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2008, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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/** @file feed-manifold-test.cpp
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** unit test \ref FeedManifold_test
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*/
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#include "lib/test/run.hpp"
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#include "lib/error.hpp"
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#include "steam/engine/proc-node.hpp"
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#include "steam/engine/feed-manifold.hpp"
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#include "lib/ref-array.hpp"
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#include "lib/format-cout.hpp"
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#include <memory>
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using test::Test;
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namespace steam {
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namespace engine{
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namespace test {
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namespace { // used internally
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const uint TABLE_SIZ = 100000;
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const uint CHUNK_MAX = 8000;
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const uint WIDTH_MAX = 3;
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/** just some crap to pass in as ctor argument... */
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template<class E>
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struct DummyArray : lib::RefArray<E>
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{
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E decoy;
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E const& operator[] (size_t) const { return decoy; }
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size_t size() const { return CHUNK_MAX;}
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};
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DummyArray<ChannelDescriptor> dummy1;
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DummyArray<InChanDescriptor> dummy2;
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/** a "hijacked" Connectivity descriptor requesting
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* a random number of inputs and outputs */
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struct MockSizeRequest
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: Connectivity
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{
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uint ii,oo;
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MockSizeRequest()
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: Connectivity(dummy1,dummy2,0,NodeID()),
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ii(rand() % CHUNK_MAX),
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oo(rand() % CHUNK_MAX)
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{ }
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virtual uint getNrI() const { return ii; }
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virtual uint getNrO() const { return oo; }
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#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #1367 : Rebuild the Node Invocation
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virtual BuffHandle callDown (StateClosure_OBSOLETE&, uint) const
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{ throw lumiera::Error("not intended to be called"); }
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#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #1367 : Rebuild the Node Invocation
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};
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#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #852
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void*
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detect_start_level (BuffTableStorage& sto)
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{
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return BuffTableChunk(MockSizeRequest(), sto ).outHandle;
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} // address of first available storage element
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inline void*
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first_behind (BuffTable const& thisChunk, const uint nrI)
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{
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return &thisChunk.inHandle[nrI];
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}
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inline bool
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not_within(void* candidate, void* lower, void* upper)
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{
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return (candidate < lower) || (upper <= candidate);
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}
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bool
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consistencyCheck (BuffTable const& b, Connectivity const& num, void* lastLevel)
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{
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return (b.outHandle == lastLevel ) // storage is allocated continuously
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&& (b.outBuff <= b.inBuff ) // input slots are behind the output slots
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&& (b.outHandle <= b.inHandle)
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&& (b.inBuff == &b.outBuff [num.nrO])
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&& (b.inHandle == &b.outHandle[num.nrO])
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&& (not_within(b.outBuff, b.outHandle, &b.inHandle[num.nrO])) // storage doesn't overlap
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&& (not_within(b.inBuff, b.outHandle, &b.inHandle[num.nrO]))
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&& (not_within(b.outHandle, b.outBuff, &b.inBuff[num.nrO]))
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&& (not_within(b.inHandle, b.outBuff, &b.inBuff[num.nrO]))
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;
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}
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#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #852
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} // (End) internal defs
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/***************************************************************//**
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* @test create a random pattern of recursive invocations, each
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* allocating a chunk out of a global buffer table storage.
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* After returning, each allocation should be cleanly
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* deallocated and the internal level in the storage vector
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* should have doped to zero again.
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*/
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class FeedManifold_test : public Test
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{
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using PSto = std::unique_ptr<BuffTableStorage>;
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PSto pStorage;
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ulong counter;
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virtual void run(Arg)
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{
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counter = 0;
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// allocate storage block to be used chunk wise
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pStorage.reset (new BuffTableStorage (TABLE_SIZ));
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#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #852
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invocation (0, detect_start_level(*pStorage));
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#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #852
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pStorage.reset(0); // dtor throws assertion error if corrupted
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cout << "BuffTable chunks allocated: "<<counter<< "\n";
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}
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/** recurse down randomly
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* until exhausting storage
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*/
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void invocation (uint consumed, void* lastLevel)
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{
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MockSizeRequest numbers;
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consumed += numbers.getNrI()+numbers.getNrO();
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if (TABLE_SIZ <= consumed)
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return; // end recursion
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++counter;
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#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #833
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BuffTableChunk thisChunk (numbers, *pStorage);
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CHECK (consistencyCheck (thisChunk, numbers, lastLevel));
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uint nrBranches ( 1 + (rand() % WIDTH_MAX));
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while (nrBranches--)
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invocation (consumed, first_behind (thisChunk,numbers.getNrI()));
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#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #833
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}
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};
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/** Register this test class... */
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LAUNCHER (FeedManifold_test, "unit engine");
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}}} // namespace steam::engine::test
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