LUMIERA.clone/tests/core/steam/engine/feed-manifold-test.cpp
Ichthyostega 717af81986 Invocation: Identify parts relevant for a node builder
The immediate next step is to build some render nodes directly
in a test setting, without using any kind of ''node factory.''
Getting ahead with this task requires to identify the constituents
to be represented on the first code layer for the reworked code
(here ''first layer'' means any part that are ''not'' supplied
by generic, templated building blocks).

Notably we need to build a descriptor for the `FeedManifold` —
which in turn implies we have to decide on some fundamental aspects
of handling buffers in the render process.

To allow rework of the `ProcNode` connectivity, a lot of presumably obsoleted
draft code from 2011 has to be detached, to be able to keep it in-tree
for further reference (until the rework and refactoring is settled).
2024-06-25 04:54:39 +02:00

188 lines
6.6 KiB
C++

/*
FeedManifold(Test) - check consistency of buffer table chunk allocation
Copyright (C) Lumiera.org
2008, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
/** @file feed-manifold-test.cpp
** unit test \ref FeedManifold_test
*/
#include "lib/test/run.hpp"
#include "lib/error.hpp"
#include "steam/engine/proc-node.hpp"
#include "steam/engine/feed-manifold.hpp"
#include "lib/ref-array.hpp"
#include "lib/format-cout.hpp"
#include <memory>
using test::Test;
namespace steam {
namespace engine{
namespace test {
namespace { // used internally
const uint TABLE_SIZ = 100000;
const uint CHUNK_MAX = 8000;
const uint WIDTH_MAX = 3;
/** just some crap to pass in as ctor argument... */
template<class E>
struct DummyArray : lib::RefArray<E>
{
E decoy;
E const& operator[] (size_t) const { return decoy; }
size_t size() const { return CHUNK_MAX;}
};
DummyArray<ChannelDescriptor> dummy1;
DummyArray<InChanDescriptor> dummy2;
/** a "hijacked" Connectivity descriptor requesting
* a random number of inputs and outputs */
struct MockSizeRequest
: Connectivity
{
uint ii,oo;
MockSizeRequest()
: Connectivity(dummy1,dummy2,0,NodeID()),
ii(rand() % CHUNK_MAX),
oo(rand() % CHUNK_MAX)
{ }
virtual uint getNrI() const { return ii; }
virtual uint getNrO() const { return oo; }
#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #1367 : Rebuild the Node Invocation
virtual BuffHandle callDown (StateClosure_OBSOLETE&, uint) const
{ throw lumiera::Error("not intended to be called"); }
#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #1367 : Rebuild the Node Invocation
};
#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #852
void*
detect_start_level (BuffTableStorage& sto)
{
return BuffTableChunk(MockSizeRequest(), sto ).outHandle;
} // address of first available storage element
inline void*
first_behind (BuffTable const& thisChunk, const uint nrI)
{
return &thisChunk.inHandle[nrI];
}
inline bool
not_within(void* candidate, void* lower, void* upper)
{
return (candidate < lower) || (upper <= candidate);
}
bool
consistencyCheck (BuffTable const& b, Connectivity const& num, void* lastLevel)
{
return (b.outHandle == lastLevel ) // storage is allocated continuously
&& (b.outBuff <= b.inBuff ) // input slots are behind the output slots
&& (b.outHandle <= b.inHandle)
&& (b.inBuff == &b.outBuff [num.nrO])
&& (b.inHandle == &b.outHandle[num.nrO])
&& (not_within(b.outBuff, b.outHandle, &b.inHandle[num.nrO])) // storage doesn't overlap
&& (not_within(b.inBuff, b.outHandle, &b.inHandle[num.nrO]))
&& (not_within(b.outHandle, b.outBuff, &b.inBuff[num.nrO]))
&& (not_within(b.inHandle, b.outBuff, &b.inBuff[num.nrO]))
;
}
#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #852
} // (End) internal defs
/***************************************************************//**
* @test create a random pattern of recursive invocations, each
* allocating a chunk out of a global buffer table storage.
* After returning, each allocation should be cleanly
* deallocated and the internal level in the storage vector
* should have doped to zero again.
*/
class FeedManifold_test : public Test
{
using PSto = std::unique_ptr<BuffTableStorage>;
PSto pStorage;
ulong counter;
virtual void run(Arg)
{
counter = 0;
// allocate storage block to be used chunk wise
pStorage.reset (new BuffTableStorage (TABLE_SIZ));
#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #852
invocation (0, detect_start_level(*pStorage));
#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #852
pStorage.reset(0); // dtor throws assertion error if corrupted
cout << "BuffTable chunks allocated: "<<counter<< "\n";
}
/** recurse down randomly
* until exhausting storage
*/
void invocation (uint consumed, void* lastLevel)
{
MockSizeRequest numbers;
consumed += numbers.getNrI()+numbers.getNrO();
if (TABLE_SIZ <= consumed)
return; // end recursion
++counter;
#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #833
BuffTableChunk thisChunk (numbers, *pStorage);
CHECK (consistencyCheck (thisChunk, numbers, lastLevel));
uint nrBranches ( 1 + (rand() % WIDTH_MAX));
while (nrBranches--)
invocation (consumed, first_behind (thisChunk,numbers.getNrI()));
#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #833
}
};
/** Register this test class... */
LAUNCHER (FeedManifold_test, "unit engine");
}}} // namespace steam::engine::test