LUMIERA.clone/src/steam/engine
Ichthyostega 72c7386435 Invocation: apply a consistent ordering on the chained hash calculation
...this seems to be a tricky aspect; we use hash-chaining to create
derived entries, which may cause the identity of an entry to depend
on the order of specialisation. Looked through the possible code paths,
but these seem to be quite complicated; I see the lurking danger of
creating a second entry (with a different hash), and then in worst case
even locking/unlocking a given buffer twice....
2024-07-27 23:53:27 +02:00
..
worker Library/Application: keep DummyPlayer compilable (see #1342) 2023-10-05 03:21:51 +02:00
buffer-local-key.hpp Invocation: settle upon a way to mark the output buffer 2024-07-27 17:17:02 +02:00
buffer-metadata.hpp Invocation: apply a consistent ordering on the chained hash calculation 2024-07-27 23:53:27 +02:00
buffer-provider.cpp Invocation: settle upon a way to mark the output buffer 2024-07-27 17:17:02 +02:00
buffer-provider.hpp Invocation: settle upon a way to mark the output buffer 2024-07-27 17:17:02 +02:00
buffhandle-attach.hpp Invocation: settle upon a way to mark the output buffer 2024-07-27 17:17:02 +02:00
buffhandle.hpp Invocation: clarify role of Buffer-Descriptor and Dependency-Injection 2024-07-15 18:52:59 +02:00
bufftable.hpp Invocation: clarify role of Buffer-Descriptor and Dependency-Injection 2024-07-15 18:52:59 +02:00
calc-stream.hpp Job-Planning: Analysis for the next step 2023-05-26 04:20:12 +02:00
channel-descriptor.hpp Invocation: clarify role of Buffer-Descriptor and Dependency-Injection 2024-07-15 18:52:59 +02:00
connectivity-obsolete.hpp Invocation: consider what is required to setup a FeedManifold 2024-06-29 04:22:23 +02:00
diagnostic-buffer-provider.cpp Global-Layer-Renaming: rename namespaces 2018-11-15 23:55:13 +01:00
diagnostic-buffer-provider.hpp Global-Layer-Renaming: rename namespaces 2018-11-15 23:55:13 +01:00
dispatch-table.cpp bye bye Monad (closes #1276) 2023-06-22 20:23:55 +02:00
dispatch-table.hpp bye bye Monad (closes #1276) 2023-06-22 20:23:55 +02:00
dispatcher.cpp bye bye Monad (closes #1276) 2023-06-22 20:23:55 +02:00
dispatcher.hpp bye bye Monad (closes #1276) 2023-06-22 20:23:55 +02:00
engine-diagnostics.hpp Global-Layer-Renaming: adjust namespace qualification 2018-11-15 23:59:23 +01:00
engine-service-mock.cpp Job-Planning: new draft - organise the overall planning process 2023-04-17 04:51:38 +02:00
engine-service-mock.hpp Job-Planning: new draft - organise the overall planning process 2023-04-17 04:51:38 +02:00
engine-service.cpp Dispatcher-Pipeline: decide upon the translation into portIDX 2023-06-12 19:21:14 +02:00
engine-service.hpp Job-Planning: new draft - organise the overall planning process 2023-04-17 04:51:38 +02:00
exit-node.hpp Invocation: initial considerations... 2024-04-21 02:58:30 +02:00
feed-manifold-obsolete.hpp Invocation: clarify role of Buffer-Descriptor and Dependency-Injection 2024-07-15 18:52:59 +02:00
feed-manifold.hpp Invocation: continue draft of a simple 1:1 WeavingPattern 2024-07-10 03:35:51 +02:00
job-planning.hpp Scheduler: devise the arrangement of basic components 2023-06-24 03:14:17 +02:00
job-ticket.cpp Scheduler: devise the arrangement of basic components 2023-06-24 03:14:17 +02:00
job-ticket.hpp Invocation: start with some rename-refactorings 2024-05-11 16:39:58 +02:00
node-builder.hpp Invocation: Prototyping how to setup invocation wiring 2024-07-24 03:52:44 +02:00
node-factory.cpp Invocation: Identify parts relevant for a node builder 2024-06-25 04:54:39 +02:00
node-factory.hpp Invocation: Identify parts relevant for a node builder 2024-06-25 04:54:39 +02:00
nodeinvocation.hpp Invocation: Identify parts relevant for a node builder 2024-06-25 04:54:39 +02:00
nodeoperation.hpp Invocation: Identify parts relevant for a node builder 2024-06-25 04:54:39 +02:00
nodewiring-config.hpp Global-Layer-Renaming: adjust namespace qualification 2018-11-15 23:59:23 +01:00
nodewiring-obsolete.hpp Invocation: consider what is required to setup a FeedManifold 2024-06-29 04:22:23 +02:00
nodewiring.cpp Invocation: Identify parts relevant for a node builder 2024-06-25 04:54:39 +02:00
proc-node.cpp Invocation: Detail-planning of node invocation 2024-06-23 19:40:43 +02:00
proc-node.hpp Invocation: continue draft of a simple 1:1 WeavingPattern 2024-07-10 03:35:51 +02:00
render-drive.cpp Activity-Lang: failure will certainly not be signalled to the Job 2023-08-15 17:18:30 +02:00
render-drive.hpp Activity-Lang: failure will certainly not be signalled to the Job 2023-08-15 17:18:30 +02:00
render-invocation.cpp Invocation: establish a concept for the rework 2024-06-21 16:22:58 +02:00
render-invocation.hpp Invocation: Identify parts relevant for a node builder 2024-06-25 04:54:39 +02:00
renderengine.cpp Global-Layer-Renaming: rename namespaces 2018-11-15 23:55:13 +01:00
renderengine.hpp Global-Layer-Renaming: rename namespaces 2018-11-15 23:55:13 +01:00
rendergraph.cpp Invocation: establish a concept for the rework 2024-06-21 16:22:58 +02:00
rendergraph.hpp Invocation: establish a concept for the rework 2024-06-21 16:22:58 +02:00
state-closure-obsolete.hpp Invocation: clarify role of Buffer-Descriptor and Dependency-Injection 2024-07-15 18:52:59 +02:00
state-closure.hpp Invocation: clarify role of Buffer-Descriptor and Dependency-Injection 2024-07-15 18:52:59 +02:00
tracking-heap-block-provider.cpp Invocation: settle upon a way to mark the output buffer 2024-07-27 17:17:02 +02:00
tracking-heap-block-provider.hpp Invocation: settle upon a way to mark the output buffer 2024-07-27 17:17:02 +02:00
turnout-system.cpp Invocation: capture idea for sharpened invocation structure 2024-05-12 17:27:07 +02:00
turnout-system.hpp Invocation: Detail-planning of node invocation 2024-06-23 19:40:43 +02:00
turnout.hpp Invocation: Prototyping how to setup invocation wiring 2024-07-24 03:52:44 +02:00
type-handler.hpp Invocation: settle upon a way to mark the output buffer 2024-07-27 17:17:02 +02:00
weaving-pattern-builder.hpp Invocation: Prototyping to clarify buffer type marking 2024-07-24 20:29:37 +02:00