LUMIERA.clone/src/proc/engine/stateproxy.hpp

60 lines
1.6 KiB
C++

/*
STATEPROXY.hpp - Encapsulation of the state corresponding to a render calculation
Copyright (C) Lumiera.org
2008, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef ENGINE_STATEPROXY_H
#define ENGINE_STATEPROXY_H
#include "proc/state.hpp"
namespace engine {
class StateProxy
: public proc_interface::State
{
private: /* === top-level implementation of the State interface === */
BuffHandle allocateBuffer (BufferDescriptor const&);
void releaseBuffer (BuffHandle& bh);
BuffHandle fetch (FrameID const& fID);
void is_calculated (BuffHandle const& bh);
FrameID const& genFrameID (NodeID const&, uint chanNo);
BuffTableStorage& getBuffTableStorage();
virtual State& getCurrentImplementation () { return *this; }
};
} // namespace engine
#endif