LUMIERA.clone/tests/components/proc/play/output-slot-protocol-test.cpp
Ichthyostega 73cfef69c8 fix some problems with OutputSlotProtocol_test
still WIP...
 - there is a logical contradiction with the frame numbers
 - somehow, in diagnostics, we access the wrong sequence instance
2012-01-07 06:40:21 +01:00

148 lines
5.1 KiB
C++

/*
OutputSlotProtocol(Test) - covering the basic usage cycle of an output slot
Copyright (C) Lumiera.org
2011, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
#include "lib/test/run.hpp"
//#include "lib/util.hpp"
#include "proc/play/diagnostic-output-slot.hpp"
#include "proc/engine/buffhandle.hpp"
#include "proc/engine/testframe.hpp"
//#include <boost/format.hpp>
//#include <iostream>
//using boost::format;
//using std::string;
//using std::cout;
namespace proc {
namespace play {
namespace test {
// using lib::AllocationCluster;
// using mobject::session::PEffect;
using proc::engine::BuffHandle;
using proc::engine::test::testData;
using proc::engine::test::TestFrame;
namespace { // Test fixture
}
/*******************************************************************
* @test verify the OutputSlot interface and base implementation
* by performing full data exchange cycle. This is a
* kind of "dry run" for documentation purposes,
* both the actual OutputSlot implementation
* as the client using this slot are Mocks.
*/
class OutputSlotProtocol_test : public Test
{
virtual void
run (Arg)
{
verifyStandardCase();
}
void
verifyStandardCase()
{
// Create Test fixture.
// In real usage, the OutputSlot will be preconfigured
// (Media format, number of channels, physical connections)
// and then registered with / retrieved from an OutputManager
OutputSlot& oSlot = DiagnosticOutputSlot::build();
// Client claims the OutputSlot
// and opens it for exclusive use.
OutputSlot::Allocation& alloc = oSlot.allocate();
// Now the client is able to prepare
// "calculation streams" for the individual
// Channels to be output through this slot.
OutputSlot::OpenedSinks sinks = alloc.getOpenedSinks();
DataSink sink1 = *sinks++;
DataSink sink2 = *sinks++;
// within the frame-calculation "loop"
// we perform an data exchange cycle
int64_t frameNr = 123;
BuffHandle buff00 = sink1.lockBufferFor (frameNr);
BuffHandle buff10 = sink2.lockBufferFor (frameNr);
// rendering process calculates content....
buff00.accessAs<TestFrame>() = testData(0,0);
// while further frames might be processed in parallel
BuffHandle buff11 = sink2.lockBufferFor (++frameNr);
buff11.accessAs<TestFrame>() = testData(1,1);
buff10.accessAs<TestFrame>() = testData(1,0);
// Now it's time to emit the output
sink2.emit (frameNr-1, buff10);
sink2.emit (frameNr , buff11);
sink1.emit (frameNr-1, buff00);
// that's all for the client
// Verify sane operation....
DiagnosticOutputSlot& checker = DiagnosticOutputSlot::access(oSlot);
CHECK (checker.buffer_was_used (0,0));
CHECK (checker.buffer_unused (0,1));
CHECK (checker.buffer_was_used (1,0));
CHECK (checker.buffer_was_used (1,1));
CHECK (checker.buffer_was_closed (0,0));
CHECK (checker.buffer_was_closed (1,0));
CHECK (checker.buffer_was_closed (1,1));
CHECK ( checker.emitted (0,0));
CHECK (!checker.emitted (0,1));
CHECK ( checker.emitted (1,0));
CHECK ( checker.emitted (1,1));
DiagnosticOutputSlot::OutFrames stream0 = checker.getChannel(0);
DiagnosticOutputSlot::OutFrames stream1 = checker.getChannel(1);
CHECK ( stream0);
CHECK (*stream0++ == testData(0,0));
CHECK (!stream0);
CHECK ( stream1);
CHECK (*stream1++ == testData(1,0));
CHECK (*stream1++ == testData(1,1));
CHECK (!stream1);
#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #819
#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #819
}
};
/** Register this test class... */
LAUNCHER (OutputSlotProtocol_test, "unit player");
}}} // namespace proc::play::test