what's problematic is that we leave back waste in the internal buffer holding the source. Thus it doesn't make sense to check if this buffer is empty. Rather the Mutator must offer an predicate emptySrc(). This will be relevant for other implementations as well
278 lines
8.6 KiB
C++
278 lines
8.6 KiB
C++
/*
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TREE-MUTATOR.hpp - flexible binding to map generic tree changing operations
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Copyright (C) Lumiera.org
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2015, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file tree-mutator.hpp
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** Customisable intermediary to abstract generic tree mutation operations.
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** This is the foundation for generic treatment of tree altering operations,
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** and especially the handling of changes (diff) to hierarchical data structures.
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** The goal is to represent a standard set of conceptual operations working on
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** arbitrary data structures, without the need for these data structures to
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** comply to any interface or base type. Rather, we allow each instance to
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** define binding closures, which allows to tap into arbitrary internal data
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** representation, without any need of disclosure. The only assumption is
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** that the data to be treated is \em hierarchical and \em object-like,
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** i.e. it has (named) attributes and it may have a collection of children.
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** If necessary, typing constraints can be integrated through symbolic
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** representation of types as chained identifiers. (path dependent types).
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**
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** The interface implemented by the TreeMutator is shaped such as to support
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** the primitives of Lumiera's tree \link diff-language.hpp diff handling language. \endlink
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** By default, each of these primitives is implemented as a \c NOP -- but each operation
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** can be replaced by a binding closure, which allows to invoke arbitrary code in the
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** context of the given object's implementation internals.
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**
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** ## Builder/Adapter concept
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** TreeMutator is both an interface and a set of building blocks.
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** On concrete usage, the (private, non disclosed) target data structure is assumed
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** to _build a subclass of TreeMutator._ To this end, the TreeMutator is complemented
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** by a builder API. Each call on this builder -- typically providing some closure --
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** will add yet another decorating layer on top of the basic TreeMutator (recall all
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** the "mutation primitives" are implemented NOP within the base class). So the actual
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** TreeMutator will be structured like an onion, where each layer cares for the sole
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** concrete aspect it was tied for by the supplied closure. For example, there might
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** be a decorator to handle setting of a "foobar" attribute. Thus, when the diff
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** dictates to mutate "foobar", the corresponding closure will be invoked.
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**
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** \par test dummy target
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** There is a special adapter binding to support writing unit tests. The corresponding
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** API is only declared (forward) by default. The TestMutationTarget is a helper class,
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** which can be attached through this binding and allows a unit test fixture to record
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** and verify all the mutation operations encountered.
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**
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** @see tree-mutator-test.cpp
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** @see DiffDetector
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**
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*/
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#ifndef LIB_DIFF_TREE_MUTATOR_H
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#define LIB_DIFF_TREE_MUTATOR_H
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#include "lib/error.hpp"
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#include "lib/symbol.hpp"
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#include "lib/diff/gen-node.hpp"
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//#include "lib/util.hpp"
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//#include "lib/format-string.hpp"
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#include <functional>
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#include <string>
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//#include <vector>
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//#include <map>
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namespace lib {
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namespace diff{
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namespace error = lumiera::error;
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//using util::_Fmt;
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using lib::Literal;
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using std::function;
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using std::string;
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class TestMutationTarget; // for unit testing
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namespace {
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template<class PAR>
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struct Builder;
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using ID = Literal;
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using Attribute = DataCap;
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}
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/**
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* Customisable intermediary to abstract mutating operations
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* on arbitrary, hierarchical object-like data.
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* The TreeMutator exposes two distinct interfaces
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* - the \em operation API -- similar to what a container exposes --
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* is the entirety of abstract operations that can be done to the
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* subsumed, tree like target structure
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* - the \em binding API allows to link some or all of these generic
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* activities to concrete manipulations known within target scope.
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*/
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class TreeMutator
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{
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public:
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/* ==== operation API ==== */
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virtual bool
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emptySrc ()
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{
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return true;
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// do nothing by default
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}
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/** skip next src element and advance abstract source position */
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virtual void
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skipSrc ()
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{
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// do nothing by default
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}
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/** establish new element at current position */
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virtual void
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injectNew (GenNode const&)
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{
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// do nothing by default
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}
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/** ensure the next source element matches with given spec */
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virtual bool
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matchSrc (GenNode const&)
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{
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// do nothing by default
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return false;
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}
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/** accept existing element, when matching the given spec */
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virtual bool
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acceptSrc (GenNode const&)
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{
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// do nothing by default
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return false;
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}
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/** locate designated element and accept it at current position */
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virtual bool
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findSrc (GenNode const&)
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{
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// do nothing by default
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return false;
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}
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virtual TreeMutator&
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mutateChild (ID id)
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{
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UNIMPLEMENTED("expose a recursive TreeMutator to transform the denoted child");
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}
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virtual void setAttribute (ID, Attribute&) { /* do nothing by default */ }
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/**
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* start building a custom adapted tree mutator,
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* where the operations are tied by closures or
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* wrappers into the current implementation context.
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*/
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static Builder<TreeMutator> build();
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};
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namespace { // Mutator-Builder decorator components...
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/**
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* Type rebinding helper to pick up the actual argument type.
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* Works both for functors and for lambda expressions
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* @remarks Solution proposed 10/2011 by \link http://stackoverflow.com/users/224671/kennytm user "kennytm" \endlink
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* in this \link http://stackoverflow.com/questions/7943525/is-it-possible-to-figure-out-the-parameter-type-and-return-type-of-a-lambda/7943765#7943765
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* answer on stackoverflow \endlink
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*/
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template<typename FUN>
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struct _ClosureType
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: _ClosureType<decltype(&FUN::operator())>
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{ };
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template<class C, class RET, class ARG>
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struct _ClosureType<RET (C::*)(ARG) const>
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{
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typedef ARG ArgType;
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typedef RET ReturnType;
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};
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template<class PAR, class CLO>
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struct ChangeOperation
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: PAR
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{
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ID attribID_;
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CLO change_;
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virtual void
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setAttribute (ID id, Attribute& newValue)
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{
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using ValueType = typename _ClosureType<CLO>::ArgType;
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if (id == attribID_)
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change_(newValue.get<ValueType>());
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else // delegate to other closures (Decorator-style)
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PAR::setAttribute(id, newValue);
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}
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ChangeOperation(ID id, CLO clo, PAR const& chain)
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: PAR(chain)
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, attribID_(id)
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, change_(clo)
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{ }
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};
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template<class PAR>
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struct TestWireTap;
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template<class PAR>
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struct Builder
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: PAR
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{
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Builder(PAR par)
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: PAR(par)
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{ }
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template<class CLO>
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using Change = ChangeOperation<PAR,CLO>;
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using WireTap = TestWireTap<PAR>;
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/* ==== binding API ==== */
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template<typename CLO>
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Builder<Change<CLO>>
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change (Literal attributeID, CLO closure)
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{
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return Change<CLO> (attributeID, closure, *this);
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}
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Builder<WireTap>
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attachDummy (TestMutationTarget& dummy);
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};
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}//(END) Mutator-Builder decorator components...
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Builder<TreeMutator>
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TreeMutator::build ()
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{
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return TreeMutator();
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}
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}} // namespace lib::diff
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#endif /*LIB_DIFF_TREE_MUTATOR_H*/
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